• one_knight_scripting@lemmy.world
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    7 days ago

    Uhhh. Maybe I’m a little TOO far from the console crowd but I’m going to say this anyways.

    Who tf cares? I’m a PC gamer and I’ve been without a disk drive since 2009.

    I will happily admit it is definitely a different situation. For one, this would essentially give Sony a monopoly on games. Which would mean that they would never lower prices and gamers have no one to go to other than them. You know what I’m talking about, all the same shit that Nintendo has been doing for years.

    I guess that I’m just curious how many people dislike this.

  • Broken@lemmy.ml
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    7 days ago

    They talked about doing it this way at launch, which they should have. The drive is available as a peripheral, at the cost difference (actually cheaper) of the digital vs disc console. It simplifies manufacturing and distribution, which helps get more consoles on shelves. Now when it doesn’t matter as much, they implement it. Go figure.

    As far as killing off physical media, yes it pushes further that way, but honestly the game industry has been not favorable to retail stores for some time. This is the least of the offenses.

  • JigglySackles@lemmy.world
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    8 days ago

    Wow, was waiting on the pro to drop, but now I giess I’ll just pass the ps5 generstion altogether. This sucks ass.

      • ayyy@sh.itjust.works
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        8 days ago

        You can buy a whole-ass computer for $700 and it won’t charge you a subscription fee just to turn it on.

      • Pika@sh.itjust.works
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        8 days ago

        Personally I think it’s only worth it if you have the standard ps4, if you have a PS4 Pro you’re not really getting all that much from the ps5. Graphics are a slight upgrade, still not actual 4K and the ram is nice but performance wise it’s somewhat similar, usually your biggest reason to jump from one generation to the next is exclusives and game availability, but the PS5 has been absolutely atrocious at trying to obtain games that work only for the Ps5, every big name developer out there is still making releases that work for both consoles due to the fact that there’s still so many people that are running the PS4. This is a very different outcome then when the PS2 and the PS3 was released where yes they still offered it for both consoles but two or three years after launch they had more or less left the console in the dust, and here we are almost 5 years later and they’re still making games for both platforms

          • Pika@sh.itjust.works
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            8 days ago

            I haven’t really noticed much of a difference load time personally, but yeah if the game required massive load times it was shortened as well

  • riquisimo@lemmy.dbzer0.com
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    8 days ago

    All good points in the comments, but something I haven’t seen a anyone talk about yet:

    WHY is a DISK DRIVE $80??? All it does is read a disk. Any encryption on the disk would be decrypted on the console. External disk drives are like $20. If you specially brand them maybe you could go up to $40.

    But $80? That’s like a Gameboy Advance. That’s a miyoo mini plus. That’s an entire console in itself.

    • dch82@lemmy.zip
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      7 days ago

      But $80? That’s like a Gameboy Advance. That’s a miyoo mini plus. That’s an entire console in itself.

      Bruh, you can even get 2 or 3 DS lites for that price

      • riquisimo@lemmy.dbzer0.com
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        6 days ago

        Ah, I should have been more specific. Back in the day I got my GBA new for $75 retail. (With inflation that’s probably a lot more now.)

        Used DS lites are great, especially if you can fix the broken hinges and screens.

        • dch82@lemmy.zip
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          6 days ago

          DS Lites imo have always been the best on the retro console value curve

      • riquisimo@lemmy.dbzer0.com
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        8 days ago

        You’re right! My point no longer stands. Removing the disk drive would then save about $100 from the console, which makes sense to remove if you’re cutting costs and most players play digital anyways.

        ~also if you’re pushing digital games.

        • michaelmrose@lemmy.world
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          8 days ago

          Digital doesn’t have a secondary market which is the real reason. No money is made when you give away, sell, or share your physical games.

        • Katana314@lemmy.world
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          8 days ago

          Props for accepting a counterargument on the internet graciously. Not something we see often.

    • ayyy@sh.itjust.works
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      8 days ago

      Blu-Ray never really took off as a mass-market format so the drives are relatively obscure and expensive without the benefits of manufacturing at scale.

  • kratoz29@lemm.ee
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    7 days ago

    I see lots of people in this thread saying to go to the PC or the Steam Deck, but are we ignoring that both systems do not have a disc drive too?

    I mean, aside from the disgusting price of the PS5 Pro not having a disc drive is the biggest offender (and the reason why I am not even considering buying it, despite being a Sony user since the 1st unit).

  • Blackmist@feddit.uk
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    8 days ago

    Why can’t you just plug in a random-ass USB 4KBR-disc drive?

    Or sell one that we can use to bring in games from PS1, 2, 3, 4 and 5? And state that the drive will be able to be used going forward, into the next gen and beyond.

    They’ve got a rich gaming history at this point and they don’t care because they’d rather sell you an $80 digital copy that they can take away at any time and you can’t trade it in or really own it. And it’s the same with PC games as well, courtesy of Valve and then everyone else.

    If the future is digital, we need laws that allow us to transfer ownership of digital content. It would have to be secure, obviously. Not just “steal somebody’s console and trade all their games in”.

    • Katana314@lemmy.world
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      8 days ago

      On the idea of random drives: Many of them might not be able to read the encryption on Playstation discs. I could be wrong, but I think the way they operate involves more than just software encryption. Sony is best off making their own. Hence why pirates burn special copies.

      On reading prior generations: I think they’d be capable of reading those if they wanted, but running old Playstation games is more a matter of correct CPU architecture. Most of us have played old games on the new consoles, but often there’s a bit of manual porting/emulation logic going on to get it working - so the package delivered from PSN isn’t exactly would come from an old PS2 disc.

      • Blackmist@feddit.uk
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        8 days ago

        IIRC the Xbox 360 used to do a thing where you’d put your old OG Xbox disc in, and it would download any extra code it needed to run. Most of these older games would be under a few MB of actual code.

        Pretty sure the PS5 is powerful enough to run PS1 and PS2 emulated, and probably have a good crack at running PS3 games as well, although a lot of the good PS3 games got a remaster for the PS4 gen anyway.

        I think the only thing stopping really us doing it now is the PS5 drive can’t actually read CDs. Plus I think they want to test each game before release and sell us them on PSPlus tiers.

        • Katana314@lemmy.world
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          8 days ago

          Yup, the Xbox does that; but it’s at least good to acknowledge that was not an insignificant effort on their part. They had a lot of people slowly putting out compatibility packages for old Xbox games based on popularity.

          I’m guessing Sony doesn’t feel like doing that when they can also provide that hardware via more expensive cloud systems.

    • realcaseyrollins@thelemmy.clubOP
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      8 days ago

      I’m pretty sure that would run you about the same as the external component, so there’s no benefit to going with a third-party accessory

      • Blackmist@feddit.uk
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        8 days ago

        Yeah, looking at the prices, it’s about right for what it is.

        Suppose the upshot of using a generic component is you could also attach it to a PC.

        Looks like the long term goal of them is to stop selling discs altogether. I couldn’t even get BG3 on a disc when it came out, and I think Alan Wake 2 was the same (only physical copy I can see is the deluxe version with both AW1&2 on it).

        I see the mythical digital savings never made it to us, to the surprise of absolutely fucking nobody. I wouldn’t mind if they actually put games on a discounted price after a year or so, but you can still see several year old games at the full original retail price.

  • IcePee@lemmy.beru.co
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    9 days ago

    This is yet another nail in the coffin of physical media. Or, in other words games you actually own instead of long term lease.

    • realcaseyrollins@thelemmy.clubOP
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      9 days ago

      IDK. Between the price tag and lack of the disc drive IDK how many people are gonna buy this thing. It’s probably just for people who HAVE to have the highest graphics, to keep them from getting a gaming PC until the PS6 is ready for them.

      • IcePee@lemmy.beru.co
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        8 days ago

        I’m not sure. If that is their strategy they’re dancing on a razor. I mean, the market is pretty slim. Basically, you can get a pretty sweet gaming PC for the price they’re offering. And if you project the amount of games you’ll get and estimate the price differential with prices of the same games on a PC you might be able to uprate the specs a few times. I would say that a PS5 with a reasonable amount of games is probably worth a similar amount to a $1k PC.

    • dan@upvote.au
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      9 days ago

      Or, in other words games you actually own

      Newer games rarely have the entire game on the disc. Usually there’s mandatory patches that must be downloaded to play it. I’ve seen games where there’s only a few hundred MB on the disc while the whole game is maybe 15 or 20 GB.

      This means you don’t really own the game, since if Sony take down the downloads for the game, you won’t actually be able to play it any more.

      Essentially your choice is between a physical license key (the disc) plus a download of the game, or a digital license key plus a download of the game.

      • IcePee@lemmy.beru.co
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        8 days ago

        And now, the physical licence path is even less accessible. The thing with the physical licence key is it’s transferrable even if the actual data is stored elsewhere. It’s a thin veneer, I mean, Sony could gate access to this data to the first account/machine that activated it. So even this advantage is taken away.

        • dan@upvote.au
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          8 days ago

          Some enterprise software used to (or maybe still do) use USB dongles for licensing… I’m honestly wondering if games are going to move that way too. Given the fact that practically every game needs a launch day patch, why even have a DVD/Blu-Ray if instead you could just have smaller, more reliable USB dongles? I suspect that in the next generation or two of game consoles, we’ll no longer see disc’s at all.

    • sanpo@sopuli.xyz
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      9 days ago

      It’s not like physical media makes any difference anyway these days.

      Actual disk often gets just a glorified installer, and even if it includes the entire game you’re likely to have to activate it online anyway.

      The “own your games” ship has sailed long ago, unless you only buy no-DRM and your own backups.

      • mesamune@lemmy.world
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        9 days ago

        I’m glad some companies are going full media and the younger Gen is buying physical media. It’s creating a counter culture that smart companies are using to their advantage.

      • dmention7@lemm.ee
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        8 days ago

        For $700 they could at least throw in a 4k Blu-ray player.

        Then again, I ponied up extra for the disc version of the original ps5 for that exact reason, only to find out the media player software is a giant piece of garbage that was clearly given no effort. So I can’t say I’m too surprised.

      • umbrella@lemmy.ml
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        8 days ago

        unless you only buy no-DRM and your own backups

        or you straight up pirate it.

        • LucidNightmare@lemm.ee
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          8 days ago

          There’s not a lot of brave souls doing this as a passionate hobby any longer. Now it’s for the clout, to inject malware, or to receive monetary donations. Or all three!

          I hope I am wrong, and we can get back to the passionate hobby, but it’s looking kinda grim from my point of view.

          • umbrella@lemmy.ml
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            8 days ago

            its always been for the clout in the scene. but ive been pirating shit for a couple of decades now, no malware so far.

            • LucidNightmare@lemm.ee
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              8 days ago

              If you have been doing it for a decade, then surely you’ve noticed the drop in active crackers…?

      • AbidanYre@lemmy.world
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        8 days ago

        I remember thinking it was bs when half life 2 required a steam account and now everyone loves it.

        • pivot_root@lemmy.world
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          8 days ago

          For better or worse, the landscape has shifted since then. I can’t imagine people love Steam for being Steam, but rather for being the most consumer-friendly platform on PC.

          Refunds? No questions asked if it’s within 2 weeks and 2 hours of playtime.

          User reviews and ratings? Yes, and even comments on those reviews.

          Community content? Steam discussions, guides, art, etc. Even mods with the workshop.

          Bribes development studios for exclusivity deals? Nope! Devs can release games wherever the fuck they want.

          Platform support? PC. Not just Windows, but going out of their way to make Linux a first class citizen. They even support Crapple despite its miniscule market share among PC gamers.

          • IcePee@lemmy.beru.co
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            8 days ago

            You’re right. But, all this good stuff is to obfuscate the central fact that you don’t own the property you bought. Sure, Valve has claimed that should they go away, as their last act, they’ll provide the ability for users to own their purchases, but who actually believes them?

      • criticon@lemmy.ca
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        8 days ago

        It does if you rent

        I’ve been using gamefly for a while, I can’t rent digital only games

      • B312@lemmy.world
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        8 days ago

        Thing is, that’s not how it works on PlayStation. On PS5 you can download and play games without ever connecting to wifi. The whole glorified installer is mostly an Xbox thing ever since the XB1. I’d know since I own both and usually get discs to play my games.

      • BombOmOm@lemmy.world
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        9 days ago

        unless you only buy no-DRM and your own backups

        Going to have to plug GOG here as these are both things they offer. I try to buy games there instead of Steam, purely for this reason.

        • tal@lemmy.today
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          8 days ago

          Going to have to plug GOG here as these are both things they offer.

          Note that this is a major selling point for GOG and available on most of their library, but unlike their early days, not everything is DRM-free.

      • PunchingWood@lemmy.world
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        8 days ago

        The difference is the price of buying discs vs. buying from a digital store that has no competitors.

        I’ve bought almost exclusively second-hand discs for my PS5, because they’re like half the price for the exact same content.

        Sadly it’ll probably be just a matter of time before those will be phased out as well, one way or another.

          • PunchingWood@lemmy.world
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            8 days ago

            They can, difference is a vast majority of people don’t want to buy/build a PC, or deal with a PC setup in general, they just want to press one button to make it work and sit on the couch. So the easy option for them is buying a console, it’s plug and play, while a PC requires quite some setup.

            • iopq@lemmy.world
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              8 days ago

              So we need Steam Box. Steam Deck just works 99% of the time. I can only complain about the desktop mode being buggy and non-steam games being a pain in the ass to install.

              • sic_semper_tyrannis@lemmy.today
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                8 days ago

                Then we return to the topic of not owning your games with Steam. Try installing non Steam games via the Heroic launcher and use Bazzite OS instead

                • callouscomic@lemm.ee
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                  7 days ago

                  Try getting non-playstation games on your Playstation. What about games from older Playstation? Can’t get most of those on there. And let’s not pretend you “own” Playstation games anymore when so many require online and patches anyways.

                  Steam is more value for money and improved services and support. I used to be a die hard Playstation fan but it got old being treated like shit.

      • Pasta Dental@sh.itjust.works
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        8 days ago

        This in my opinion is one of the valid use cases of a blockchain/NFTs: they provide provable ownership of digital goods. This means that if implemented, in the future we could actually own games music movies ebooks etc. The only remaining step would be a decentralized torrent-like system that allows the users to download the licensed content that they own via their nft.

        • patatahooligan@lemmy.world
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          8 days ago

          How would an NFT help in any way? We’re not lacking the means to prove you bought the game. We’re lacking companies willing to sell you games and laws that prevent companies from saying “buy” when they mean “rent”. If we got to a place where torrenting software you’ve bought in the past is legal, we don’t need NFTs to accomplish it…

        • Zorque@lemmy.world
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          8 days ago

          I mean, I can actually own a bunch of stuff as long as it doesn’t have some sort of proprietary DRM bullshit attached to it.

          The problem isn’t that there’s no way to obtain media in a non-bullshit way. The problem is that distributors don’t want to provide media in a non-bullshit way.

          • cmnybo@discuss.tchncs.de
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            8 days ago

            Sure, you can still own digital media, but you can’t sell or trade it like you can with a physical copy.

            • Zorque@lemmy.world
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              8 days ago

              Meh. If life weren’t so focused on material gains and losses, I wouldn’t need to.

              It would also mean potential losses for the distributors, as people are (supposedly) less likely to buy directly for them.

              So, again, the problem isn’t the media, it’s the distributors.

        • tabular@lemmy.world
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          8 days ago

          If you can’t modify it, sell it or know what the game software is even doing then calling that “ownership” would be rather lacking. I mean in terms of traditional ownership, not the modern definition: “page 69 of the EULA defines “purchasing” (the software) as a limited, non-transferable lease which can stop working at any time due to dependency on a proprietary server code we will never share I fucked your mom”.

          • NotMyOldRedditName@lemmy.world
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            8 days ago

            You could sell the NFT and lose access to the game just like a disc

            You wouldn’t be able to modify it as the nft would just allow you to download the game.

            • Pasta Dental@sh.itjust.works
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              8 days ago

              One big “advantage” (for the companies) of NFTs is that the emitter can take a commission or fee every time the NFT is sold. This can kind of alleviate their fears of people buying from each other instead of buying a new copy. I think that’s a fair middle ground for owning a fully digital copy, between physical copy that companies don’t want and digital copy that consumers don’t want.

              • NotMyOldRedditName@lemmy.world
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                8 days ago

                How can they force that and not also force a fee to move it to a different wallet you own?

                People change wallets all the time and putting a fee on that would be inexcusable

                • IcePee@lemmy.beru.co
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                  8 days ago

                  Without knowing why people change their wallets, it’s hard to nail down a solution. But, perhaps a smart contract wallet whose access is controlled by an underlying wallet that can be swapped out may help. In any case, all transfers or smart contract execution attracts a fee. Even sending money between wallets.

              • NotMyOldRedditName@lemmy.world
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                8 days ago

                If it’s a networked game, but there’s no reason a offline game shouldn’t work other than incompetence.

                Also since the NFT is the DRM the game could be available for download outside of the publishers purview, such as a public torrent site.

                • bufalo1973@lemmy.ml
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                  8 days ago

                  But if the game has to call home every time it starts and there is no server your game won’t work. StarCraft can be played offline, as it was created, but you need to connect to play because Blizzard.

      • Usernameblankface@lemmy.world
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        8 days ago

        Is it possible for modern games to fit on a disk?

        I think it would be an interesting change if brand new games had a hard limit on file size so they can fit on and play from an actual disk.

          • cmnybo@discuss.tchncs.de
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            8 days ago

            If they use a good, 12X bluray drive, it will be quicker to install from a disk than to download it unless you’re lucky enough to have a good fiber internet connection. Even then, the servers you download from will often be overloaded and slow on release day.

            • conciselyverbose@sh.itjust.works
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              8 days ago

              That’s not my point. Most games do install fine from the disk.

              He’s talking about playing from the disk, too, and that’s a problem.

        • Eldritch@lemmy.world
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          8 days ago

          Absolutely. It just depends a lot on the game of course. A blueray disk can contain over 100 GB. But a game could be split over several disks too. It was rather common to do that with CDs on the original PlayStation.

        • Crashumbc@lemmy.world
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          8 days ago

          The issue isn’t the game engine, it’s the texture files.

          If you don’t care what it looks like, you cut 80-90% or more from any modern game subbing low quality textures.

  • IcePee@lemmy.beru.co
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    9 days ago

    I think Sony never wanted a physical media PS5 console. The design made it seem like an after thought. Like a growth on the side of sleek lines.

    • Dudewitbow@lemmy.zip
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      9 days ago

      they weren’t completely wrong now. on thier own financials, its mentioned that only 30% of game sales are physical. physical buyers are now the minority.

      • MeatsOfRage@lemmy.world
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        8 days ago

        I’m one of those people. I just can’t be arsed to get up off the couch and put a game in. After work and kids I’m beat and just want to pick something and start playing.

        • Dudewitbow@lemmy.zip
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          8 days ago

          basically market has always shown convenience often trumps ownership, music streaming, video streaming, games now. ownership is the vocal minority

          • MeatsOfRage@lemmy.world
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            8 days ago

            I’ve also just learned over the years that I just don’t go back to stuff all that much. If I finish a game, that’s it I’m done. If I really want to go back in 20 years there’s probably a PC port since there are very few console exclusives or just emulation.

  • 4vgj0e@lemmy.world
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    9 days ago

    One big reason people still play on consoles to this day is because they own a physical copy of their games and can play on their consoles even offline.

    Sometimes

    • baggachipz@sh.itjust.works
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      8 days ago

      I couldn’t play Baldur’s Gate 3, a single-player game, when my internet went out. That pissed me right off.

      • anivia@lemmy.ml
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        8 days ago

        If you pirated it you could have played it offline though. Paying customers get a worse experience than pirates

        • baggachipz@sh.itjust.works
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          8 days ago

          Xbox series X. I couldn’t sign in to my profile, so the game wouldn’t load because I bought it electronically and it’s tied to my user. I sent them a little love letter for that.

          • PraiseTheSoup@lemm.ee
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            8 days ago

            Generally this works just fine if the console you are using is set to your “home console”. That’s what the home console toggle is for. I could see this being an issue if you have multiple consoles in your house, or you are game sharing with another profile.

      • 4vgj0e@lemmy.world
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        8 days ago

        Yeah that’s what I meant by sometimes

        Its becoming a trend where game companies are now making single player games require a internet connection just to play. I saw some games on Steam where single player games come with anti-cheat, like wtf.

        • Gamoc@lemmy.world
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          8 days ago

          Becoming a trend? This has been a regular frustration in gaming since the PS3 generation.

  • kitnaht@lemmy.world
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    9 days ago

    At $700 you could build a pretty decent PC that would last a lot longer, and build a steam library that you’ll have 20 years from now. I’ve had the same monitor, keyboard and mouse for an easy 10; controllers don’t last that long. They’re reaching a point where there’s less and less of an actual argument for owning one.

      • kitnaht@lemmy.world
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        7 days ago

        It comes pretty close to feature parity in terms of ownership. My kids can play my steam library on their own computers, I can play it on any machine I own, I don’t have to pay them any kind of rental fee, and they maintain my software for me.

        Only thing I can’t do is what…sell my games to someone else? I don’t do that anyways.

        • iAmTheTot@sh.itjust.works
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          7 days ago

          I’m not betting on Steam disappearing in the next ten years. I probably wouldn’t even bet that they’ll disappear in my lifetime. But, they could, anything could happen, and then you don’t have that library anymore. Physical is the only way to truly own.

          • kitnaht@lemmy.world
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            6 days ago

            But, they could, anything could happen, and then you don’t have that library anymore. Physical is the only way to truly own.

            That’s exactly my point. Steam has allowed me to OWN Half Life longer than I would have been able to with physical media. Those CDs don’t last that long. I’m not that careful.

            So the balance is “own my own stuff and all the problems that come with keeping it pristine so that it continues to work, taking up space in my house” - or the infinitesimally small chance that STEAM goes belly up. Steam has allowed me to own my games for a lot longer than I could have kept them myself. So the argument of “oh they could go away!” doesn’t really hold any water for me. Especially for games with an online component (which is all of them now) – What’s the use of physical media when the game requires some servers that vanished long ago anyways?

            • iAmTheTot@sh.itjust.works
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              6 days ago

              That’s a strange point, imho. We disagree on what own means. You being bad with your physical media doesn’t mean you didn’t more truthfully own it. We will have to agree to disagree, have a nice day.

    • tal@lemmy.today
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      8 days ago

      I’ve had the same monitor, keyboard and mouse for an easy 10;

      I guess it depends on frequency of use, but I’ve never had a mouse last ten years. I wear through the switch on the mouse button in less than that, starts to act unreliably.

    • realcaseyrollins@thelemmy.clubOP
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      8 days ago

      And something that can run PS3, PS2 and PS1 games!

      I’m sorely disappointed that none of that fancy AI-powered Sony upscaling can be put to use to any of those old games.

    • dan@upvote.au
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      9 days ago

      build a steam library that you’ll have 20 years from now

      How do you know that Steam will be around in 20 years?

      Use GOG instead, since the DRM-free game installers will outlive Steam :)

      • woelkchen@lemmy.world
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        8 days ago

        How do you know that Steam will be around in 20 years?

        Use GOG instead, since the DRM-free game installers will outlive Steam :)

        How do you know Windows will keep compatibility in 20 years? Valve money partially goes into Proton/WINE development and an evolution of that will absolutely be around in 20 years, just WINE was around 20 years ago already. CD Project doesn’t put any GOG/Cyberpunk money into breaking the Windows monopoly. (Also plenty of titles on Steam come without DRM because DRM is optional.)

        • dan@upvote.au
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          8 days ago

          How do you know Windows will keep compatibility in 20 years?

          I didn’t mention Windows anywhere in my comment? GOG has Linux versions of games too, for games with Linux ports.

          plenty of titles on Steam come without DRM because DRM is optional

          That’s true - for the DRM-free Steam games, you can just keep a separate backup copy of the game files. They usually run fine without Steam installed.

          • woelkchen@lemmy.world
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            8 days ago

            Barely any game on GOG has a Linux port and CD Project enforces the Windows monopoly. GOG Galaxy only available for Windows, their own games only available for Windows, none of their massive resources put into improving WINE.

            • iopq@lemmy.world
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              8 days ago

              I was more successful running witcher 2 with the windows installer on the steam deck than with the linux one.

        • cmnybo@discuss.tchncs.de
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          8 days ago

          My GOG games run great on wine, it just takes a bit more work to install them. Wine has better support for early windows games than windows does now.

      • Facebones@reddthat.com
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        8 days ago

        How many people actually download and store those installers though? I think GOG is awesome too but practically if you exclusively shop there you have the same problem unless you have a massive NAS on hand

        • dan@upvote.au
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          8 days ago

          I’ve still got my original installers and CD keys for Unreal Tournament 99 GOTY, Need for Speed Underground, Trackmania United, and a bunch of others, and even some DOS games, so there’s at least some of us that keep the installers. I have a few of them on USB hard drives I’ve collected over the last 25 years or so… I really need to move them onto my NAS. :)

          I used to buy directly from the publisher though. Some of them still have working download links, for example Ubisoft/Nadeo still have a working download link for Trackmania United even though it’s nearly 20 years old now.

    • narc0tic_bird@lemm.ee
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      8 days ago

      Replace the 3060 with an equally-priced AMD card and you’ll actually get something decent for your money. Nvidia is horrible at these “lower” price points.

      • kitnaht@lemmy.world
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        7 days ago

        I mean, if you like horrible driver stability; sure. There’s a reason NVidia has like 75% of the market share, and it’s simply because they have a better product. Drivers are more stable, everyone develops for CUDA processing, lots of games only support DLSS for frame-gen, all of the GPU accelerated AI stuff is all NVidia centered, etc.

  • smokin_shinobi@lemmy.world
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    9 days ago

    700 is insane. I guess I’ll wait for the PC release of Wolverine instead of playing it on the base PS5 then. Sony really shit the bed this cycle.

    • kromem@lemmy.world
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      8 days ago

      They got off to a great start with the PS5, but as their lead grew over their only real direct competitor, they became a good example of the problems with monopolies all over again.

      This is straight up back to PS3 launch all over again, as if they learned nothing.

      Right on the tail end of a horribly mismanaged PSVR 2 launch.

      We still barely have any current gen only games, and a $700 price point is insane for such a small library to actually make use of it.