Mega Traveller 2. Buggy janky story. Bad combat. Character creation that includes all the skills from the pen and paper game but only about 10% of them actually do anything in game.
https://en.m.wikipedia.org/wiki/MegaTraveller_2:_Quest_for_the_Ancients
…It has to be Drakengard. What a thing. I literally couldn’t finish it, and I’m close to finishing Final Fantasy XIII. I have a high tolerance, but good LORD is it a slog.
Paper Mario Sticker Star. Moreso disappointed rather than hate, but it left a bad taste in my mouth for the whole RPG genre (when I played it for the first time, I was 6, and thought all RPGs were like that) until I played the TTYD remake a few months ago
Disney’s Aladdin for game boy. Beat it in under a day and returned it. Just awful.
Back to the Future on NES. All I remember is a series of pain in the ass mini games having little to nothing to do with the plot. One of them was called “That Sinking Feeling”, where Marty apparently had to platform his way out of his own stomach.
And E.T. of course, fuck that game.
I don’t even remember all the trash games i tried to played just to delete them after few minutes.
But the ones being remembered are instead the biggest disappointments, games which were supposed to be great or were supposed to be improved sequels of great games.
In this cathegory trashcan lid medal goes definitely to REBEL GALAXY 2. I played first part like 10 times and only ever wanted more of it, but 2nd problem was not that it was bad or not (it was though), but that it was entirely different game.
Dishonorable mentions for few more:
- Dragon Age Inquisition for being a solo player simulator of a boring MMO instead of a awaited resurrection of series and even sub-genre
- Marvel Midnight Suns, again for being supposed to be next X-Com but in reality being poorly optimised card game
- Pandora: First Contact, supposed spiritual successor to Sid Meier Alpha Centuari. Well it was spiritual in sense i wanted to get drunk on spirits because no chance to play this turd while sober.
- Starfield, i don’t think i have to comment on this
- Less specific but every Dune game since Emperor: Battle for Dune and probably every Dune game in the future as long as the unFuncom have the licence
- Gladius: Relics of War: for a game that had so much development and DLC’s it’s still shallow as puddle. Which, along with Pandora above leds me to:
- Everything published by Sltherine i played maybe except Armageddon in good way and Pandora in bad way. Somehow nearly every good idea for a game that this company make into reality turns out to be the mediocriest of mediocrest game ever.
I really liked Midnight Suns :(
I got to play video games with spider man and be in a book club with Captain marvel.
The deck building was pretty good. I wanted more cards and more excuses to use more heroes.
The fact that there’s no miss chance on attacks is subtle but a real improvement over the genre standard. And using the environment was a lot of fun, and very genre appropriate.
I tried to play is earnestly after Epic gave it out for free, but while gameplay indeed is actually quite good, three factors are still bad:
- Disappointment, this is the game from X-Com developers, while there is no next X-com game for years after the last one was not only a commercial hit but genuinly best game in genre, the only thing they did is the Chimera Squad which was extreme disappointment. It’s really no way around that.
- Optimisation really sucks, comparable games are working smooth for me and this crap does not and never was no matter what i tried
- Marvel banter, i HATE it, capital letters. I don’t hate Marvel universe but holy shit they should shut the fuck up sometimes. Even the pompous style of original comics was better because at least it was unintentionally funny unlike this pathetic crap served nowadays.
Pandora: First Contact, supposed spiritual successor to Sid Meier Alpha Centuari
Seconded. I repressed all memories of this game until now.
I must’ve played a ton of trash games that I purged from my memory, but one notable one that comes to mind is Command & Conquer: Tiberian Sun. The game was super highly anticipated and hyped and I was a massive C&C fan before, only to be completely disappointed by this massive turd that they shat on this genre defining franchise. The revolutionary “physics” did nothing to the game play, the main story was maybe a total of 4 hours and it was just buggy as fuck with the AI pathfinding being incredibly bad and somehow worse than the predecessors or the main other RTSs of the time.
the main story was maybe a total of 4 hours
You must have been amazing at it, because it was certainly more like 20 for me, not counting branching missions. (The internet says it’s around 25ish)
it was just buggy as fuck with the AI pathfinding being incredibly bad and somehow worse than the predecessors
I think you’re wearing some rose tinted goggles about Red Alert (and some solid black ones for the first game). Pathfinding in Tiberium Dawn was so terrible that it was part of the balance of the game: when they tried to fix it for the remaster, they found it horribly unbalanced the game in favor of GDI, so they decided not to fix it. Pathfinding was pretty shit in Tiberian Sun, but it was much worse before.
or the main other RTSs of the time.
Yeah, StarCraft was better but Total annihilation was much worse than Tiberian Sun in places where there was any terrain.
TA is much better now, but it has 25 years of mods going for it.
I liked that game. The controls were horrible, but the story was okay and it featured a lot of new game mechanics for the time. They tried too much really. It was more of an experience than a game.
Root Letter. They said it was like Ace Attorney. It was not like Ace Attorney at all! 🤬
My first thought is The Fortress of Doctor Radiaki for DOS.
A game I never played but is still memorable is early 2000s there was a game in Babbages in my local mall called “Prison Tycoon” that had a cop beating a black man on the box.
Christmas Day, we just got a PS1 years after everyone else. My brother and I are ecstatic to play. My mum and sister are smiling at our reaction, since they went to the game store and asked the guy what a good game would be to play.
Formula One '98. We played a lap each, and then turned off the console. I can still recall the commentary “it looks like he’s stuck in the kitty litter!”
*hands shake*
I looked up some gameplay on YouTube and it doesn’t look that bad. A bit slow but that’s all
What was so bad about it to counterweigh the “wowwwww it’s 3d !!!11!” effect ?
just a super boring game for two 9 year olds to play. It would be like if she got us a golf game.
Adult me would probably really enjoy both games
They can’t all be Lee Carvallo’s Putting Challenge.
As a former 9yo I would have liked a Formula One game
Different strokes for different folks
Different strokes for different folks
That’s doubly true for the golf game.
There’s a lot of bad games that I’ve played, but I’m going to go with any Simpsons game pre GameCube era (except for the arcade game). So many janky controls and games that didn’t utilize the Simpsons IP well.
I used to love Simpsons Wrestling, because I didn’t know any better. I think I was too young to really grasp the concept of a “bad game” yet.
Its still fun to spin up in a nostalgic sort of way.
The 4th game i made public
Its a mobile game where you have to find 4 “hidden” painted eggs. It was supposed to respawn the eggs in different spots, but i dont think i ever tested the game so i didnt know it didnt work.
There is also a score that doesnt work and a high score that cant go past 40
This is the game i spent the least time or effort making, copying everything from the last game i made, but changing the textures and modifying the part of the spawner of the collectables where they spawn randomly on the screen to appear at one out of a set of positions
Gotta be Seven Samurai 20xx
Who Framed Roger Rabbit on NES. Ghostbusters was more disappointing, but I’ve at least kinda figured out how to play it over my lifetime. WFRR I’m clueless on. I think it’s some kind of point and click, but I’m not really sure. There’s a part where you have to call a real life telephone number to progress.
Pretty accurate depictions of what it feels like to play these games.
😄 The phone call was just to get some simple bonus tips, nothing really necessary.
What killed me was, to swap items, you hold Select and use the arrow keys. It’s soooo unintuitive!
Finally, I know what the phone call does! Maybe I’ve been too hard on Roger Rabbit NES…
By the time I got around to playing it, the number was deprecated and I definitely wasn’t figuring out how to actually beat it! I guess I just assumed it gated me from the end, when it was probably some other esoteric thing.