The play-by-email mode was broken to the point of uselessness in Civ5 and I don’t think they fixed in it in 6 (you had to have an always-on Windows desktop system running the server, and because the game logic was integrated into the graphics engine you couldn’t run it headless, and then on top of that there was basically no working system to coordinate active DLCs between players so most of the time people couldn’t join even if you did get the damn thing running) so my friends and I tried once and gave up. I would love for 7 to have a robust PBEM system so that we can play together without needing to spend hours a week watching paint dry while everybody else plots their turns, but I’m not holding my breath.
(you had to have an always-on Windows desktop system running the server, and because the game logic was integrated into the graphics engine you couldn’t run it headless, and then on top of that there was basically no working system to coordinate active DLCs between players so most of the time people couldn’t join even if you did get the damn thing running)
Jesus fuck. You should be able to run a game of Civ as a series of XML files, with the GUI being practically perfunctory. I am disappointed that the game isn’t backwards compatible, much less that you can’t integrate between DLCs.
What is functionally a feature-rich version of Diplomacy shouldn’t be this hard to integrate in Play-by-Post.
They should have it so if one player has DLC, everyone gets to use it in multiplayer. It Takes Two works for players that haven’t even bought the game, and that’s published by EA ffs.
Who actually plays Civ multiplayer?
I know this won’t help you a whole lot, but I do.
The play-by-email mode was broken to the point of uselessness in Civ5 and I don’t think they fixed in it in 6 (you had to have an always-on Windows desktop system running the server, and because the game logic was integrated into the graphics engine you couldn’t run it headless, and then on top of that there was basically no working system to coordinate active DLCs between players so most of the time people couldn’t join even if you did get the damn thing running) so my friends and I tried once and gave up. I would love for 7 to have a robust PBEM system so that we can play together without needing to spend hours a week watching paint dry while everybody else plots their turns, but I’m not holding my breath.
Jesus fuck. You should be able to run a game of Civ as a series of XML files, with the GUI being practically perfunctory. I am disappointed that the game isn’t backwards compatible, much less that you can’t integrate between DLCs.
What is functionally a feature-rich version of Diplomacy shouldn’t be this hard to integrate in Play-by-Post.
They should have it so if one player has DLC, everyone gets to use it in multiplayer. It Takes Two works for players that haven’t even bought the game, and that’s published by EA ffs.
2K really are the greediest mfs out there.