• stinky@redlemmy.com
    link
    fedilink
    English
    arrow-up
    0
    ·
    26 days ago

    Stardew Valley - getting to know some of the villagers

    Undertale - right off the bat

    Sheepy - lol wtf I’m emotional

  • jeffw@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    26 days ago

    Cuphead? Idk if it’s quite “cutesy” but with all the old-timey graphics it doesn’t strike me as something that should’ve been so tough

    • MegaUltraChicken@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      26 days ago

      100%-ing that shit during lockdown was one of the hardest gaming feats I’ve ever accomplished. Next lockdown is going to be the DLC.

    • finley@lemm.ee
      link
      fedilink
      English
      arrow-up
      0
      ·
      26 days ago

      Yeah. When I read the headline, this was the first game that popped into my head.

  • Pennomi@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    26 days ago

    Celeste is pretty cute but can get quite difficult if you try to complete everything.

  • aeronmelon@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    26 days ago

    Honestly, Minecraft.

    Everyone remembers the moment they first realized nighttime and darkness is unsafe.

    And as the years go on, more and more lore and items and events have been added that makes the game even more unsettling when you stop to think about them.

    • TriflingToad@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      0
      ·
      25 days ago

      makes the game even more unsettling when you stop to think about them

      respectfully disagree. I ive recently been playing a Minecraft version 1.5 mod and omg it’s so much more eerie than modern versions. It doesn’t help that torches burn out after a while lol

    • palordrolap@fedia.io
      link
      fedilink
      arrow-up
      0
      ·
      26 days ago

      When real-world horrors are too existential and complex to implement, more tangible, definite horrors must be created to make a game world a better approximation of reality.

    • Zonetrooper@lemmy.world
      link
      fedilink
      arrow-up
      0
      ·
      26 days ago

      The first time you heard that sssssSSSSSSBOOM right behind branded every player with an eternal fear.

      Also, shoutout to the moment they added fire spread. Way back in ye olde alpha days, you’d just randomly set stuff on fire to keep monsters out. Then fire spread suddenly made this dangerous and the world feel a whole lot more risky.

      • gazter@aussie.zone
        link
        fedilink
        arrow-up
        0
        ·
        25 days ago

        That brief period where fire spread was super op- you’d stumble upon decimated wastelands from natural fires.

  • Kaiyoto@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    edit-2
    26 days ago

    Doki Doki literature club. I watched it being streamed for a bit. I thought it was just a dumb Japanese school girl high school drama game then suddenly one of the girls offed herself. Was not expecting that.

  • Count Regal Inkwell@pawb.social
    link
    fedilink
    arrow-up
    0
    ·
    26 days ago

    Ristar!

    I mentally think of it as “Sega’s Kirby”. Not because it has any specific similarities to Kirby in gameplay. But simply because it is similar in tone and vibe. A super cute game that is secretly about fighting an eldritch entity.

    … And as every Sega game in the 90s, it is exciting arcade action from beginning to end.