• Mwa@lemm.ee
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    2 days ago

    Isn’t it sus there is no Open Source Anti-Cheat Solution and most of them are proprietary( I am fine with proprietary software but just wondering about this) + I wonder if in the future EAC or Battle Eye will force the user to Install DKMS modules.

  • Presi300@lemmy.world
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    5 days ago

    EAC and battleye aren’t that good at detecting VMs and can be made to run fairly easily in my experience.

    RIOT vanguard though? Hell nah, this is one of the most invasive rootkits ever created.

    • Mwa@lemm.ee
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      2 days ago

      But Vms require 2 Gpus there is no GPU sharing like windows

  • GustavoM@lemmy.world
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    5 days ago

    You could always… you know… buy either a “work-only” PC (something like a Orange pi 5 max) or a “Windows PC” to play these games?

    t. Got three “computers” with different functions and I’m about to have a 4th one.

      • Nibodhika@lemmy.world
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        6 days ago

        Solving it on the client is literally impossible, solving it on the server is difficult and could be impossible, big difference.

        It’s like someone trying to send a car to the moon by pulling the steering wheel. It’s impossible, the fact that building a rocket is hard or that you don’t know how to do it or that it could fail has no bearing on the fact that trying to pull the steering wheel on a car is definitely the wrong way to go about it.

        In the same manner solving cheating on the client is the same kind of impossible, anyone defending it sounds like a flat-earther to anyone with the basic knowledge of client/server architecture.

        • aesthelete@lemmy.world
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          5 days ago

          Yep and drm is a similarly impossible thing that many put on their best grown up faces and pretend is real.

      • Semperverus@lemmy.world
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        6 days ago

        There absolutely is, it just takes effort. Many MMOs do this, and as a result almost all of them are playable on linux.

        • kadup@lemmy.world
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          6 days ago

          To be fair, cheating on a MMO is very different from cheating on a precision FPS game.

          If you do pixel perfect inputs on a MMO it barely matters. If you do pixel perfect inputs on a FPS you can win an international tournament.

    • narc0tic_bird@lemm.ee
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      6 days ago

      Exactly. But it’s the cheapest solution for the studio/publisher and most gamers blindly accept it, with some even actively defending the practice.

  • tabular@lemmy.world
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    6 days ago

    In a never-ending arms race what can they hope to achieve by imprisoning a minority just in case they’re more likely to be a spy?

    Would like to see attempts to approach cheating in a non-hopeless way.

    • jimmy90@lemmy.world
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      6 days ago

      i have no problem with privileged code or trusted computer code as long as it’s open source, open protocols and managed by an open foundation of some sort

    • yeehaw@lemmy.ca
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      6 days ago

      Serious question, how does this work on Linux when using wine? Elden ring uses this one and it runs in Linux. It doesn’t have kernel access does it?

      • ElectroLisa@lemmy.blahaj.zone
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        6 days ago

        EAC on Linux uses special runtime usually provided by Steam and it runs in userspace. However, developers have to whitelist said runtime and that’s where the issue is