- cross-posted to:
- linux_gaming@lemmy.world
- linux_gaming@lemmy.ml
- cross-posted to:
- linux_gaming@lemmy.world
- linux_gaming@lemmy.ml
Why is this news??
What a terrible name.
One more: Minetest doesn’t have to turn into Roblox, we already have OpenBlox for that purpose
Minetest has been more a platform for making games on than a single game for at least a decade, since they added lua scripting. Seems like you’re outraged over nothing with no real understanding of what Luanti has been and aims to be.
Cool so, you linked to some git repositories that haven’t been updated in 4-5 years, and looking at their current website there seems to be some sort of crypto involved now.
They’re not to be confused, the lead dev’s (openblox.org) one was made on 2014 before some crypto dipshittos (openblox.IO) around 2018 took their name
Okay, but openblox.org doesn’t resolve a website at all, directing users instead to a domain registrar.
Lead dev no longer renews that domain for the site. Thats why it needs to be revived
Okay… So it sounds like a dead project to me? When Luanti seems to have a huge community around it already…
Is this an out-of-season April Fools’ joke?
I’m sure it is
How are you guys pronouncing this?
Personally, I’ve found it sounds kind of nice when said like “Loon tea”.
Lmao loo nah tee, like illuminati :D
Loo-wun-tee?
It’s finnish, so like it’s written. Foreign concept for english speakers, I know.
The german way
Luh-Anti?
It just looks like “Loo wan tee” to me.
Edit: Actually, just read the article, and considering the name Luanti is a mix between the Finnish word “creation” and the LUA programming language; and I’m preeetty sure LUA is pronounced “loo-wah” or “lew-ah”, I think the Luanti pronunciation is more likely to be “loo-won-tee”.
I hope this is a joke cause Luanti sucks, stick with the already well known Minetest.
Not a joke unironically
It’s nice to see open-source things copying what dot-coms do when they’re bored.
Wait. No it’s not. It’s actually worrying.
I worked for a company named essentially “The Portland Office”, and it had that name for 30 years; because, honestly, who cares about a name? The product should stand out.
Even if you can objectively see the name as just a name, many people sadly can’t. It is really difficult to recommend others to join, just because they come with the idea that it’s a minecraft clone and since it’s not a clone it feels janky.
I’m glad they dropped the name for something new.
This is good news! Anyone here played it recently? How far has the game come in terms of content compared to Minecraft or Vintage Story?
Mobs kinda suck, because the engine has no native mob API.
There are great mapgens who take advantage of the 1000’s of blocks world height.
1000s*
it’s just a framework, it depends on the mods you use. you can use mineclone2 if you want all the features of minecraft
Btw, mineclone2 also rebranded as Voxelibre, months ago, and for the same reasons. Voxelibre now actively moves away from copying Minecraft exactly.
If you want the closest copy (and my personal recommendation) check out Mineclonia.
I don’t really like the new name yet, but it’s a lot better than Minetest so I really can’t complain.
never thought i’d see mintest rebranding itself (if rebrand is the correct word at all anyway)
Man, I saw them initiating discussions around the name like a year ago. I did not expect anything to actually come from that after all this time. But yeah, glad that it did.
Now we just need a better default font. 🙃
I actually like the new name. It seems like when a community project renames it always is something even worse than the original name. This is a great name that doesn’t sound silly to say out loud.
hope they improve upon it, the old (when the banning was implemented) version of minetest was horrible. I’ll be trying it soon :)
It has come a long way. These days it doesn’t even come with a game preinstalled. You can play VoxeLibre, Asuna, and so much more. Plus the original Minetest game is still installable. Also there are quite a lot of mods and other content available.
The only gripes I really have is the security and UI design. Neither are that bad but they could be better.
What is the problem with security?
Online play is 100% unencrypted or authenticated. Client executes lua code sent by the server. I hope the code is kinda sandboxed but wouldnt put my hopes up there.
Also there isn’t necessarily a clean environment between mods. This means one mod could modify another mod.
As far as I’m aware, most of the “dangerous” lua api (io/network etc) is blocked and only available to mods during the startup phase, and not otherwise during runtime.
But I’m sure there are workarounds. For one, I’ve written mods with rust for it, and you can require and then call any dynamic library through lua, with all of the io and networking you’d want, as long as it is brought in during the init phase. And the mods that do access the “dangerous” api, have to be explicitly given rights to do so (but again, by the server, not the clients) in the config before it works.
It’s not that bad for the most cases, as long as you trust the server. If playing single player, you personally control which mods get the secure environment access, so at that point it’s entirely your own fault, if you get exploited.
I hope they can build on some work from the lua devs. Isolating stuff like that is not always easy. But given lua is used extensively for embedded scripting, there is a good chance they can.
Literally just yesterday my wife learned of Minetest’s existence and said it was a terrible name
Just tell her that you told them your wife didn’t like the name so they changed it.
It IS a terrible name. But it also is an over one decade old brand.
It will be hard to propagate the new name and have it as recognizable as “Minetest”.
Those in open source circles will see through places like GamingOnLinux, Lemmy, Reddit and the official IRC/Discord. Those that don’t find out probably are no where near the open source gaming community so it won’t really matter.
“good news honey, they heard your complaint and renamed it”
the new name is equally terrible, at least in terms of pronunciation.
Lu-aunty
I’ve seen it a few times in passing and always assumed it was like, a tech demo or proof of concept.
It initially was that. Also the name wasn’t meant to stick around forever.
But, out of a sudden, between updates, not even the new website URLs ready?
I don’t follow Minetest development that closely anymore, but last time I checked there were no issues or pull requests on their GitHub, nor something official regarding a name change in the forums.
This feels like there are just a bunch of people haphazardly deciding there is a new name now.
Here’s a post from May in the
MinetestLuanti forums discussing the name change: https://forum.minetest.net/viewtopic.php?p=425205#p425205I’m not going to search further to find the original discussion, but another user in this thread mentions seeing talk of this about a year ago. I agree that it’s not very professional for the new website to be in a less than functional state, but it feels like excitement or decision fatigue may be the culprit, not a rushed process. Then again, it’s an open source video game, not everything has to be “professional” all the time. Meanwhile, enjoy this meme from luanti.org:
I’m not going to search further to find the original discussion, but another user in this thread mentions seeing talk of this about a year ago.
There were plenty of those threads and discussions happening during the past few years. This is a constant topic that came up in the forums and sometimes GitHub over and over again.
Yes, and in the last twelve months those discussions clearly accelerated, and that post made it clear the lead/original dev had made their mind up. Which very much negates you saying this was rushed.
It made sense at the time…