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Joined 15 days ago
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Cake day: June 24th, 2025

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  • There is a roundabout way to do this, and Pipewire has a graphical way to do this, so you can run it all natively on system audio.

    In essence you create a new audio sink, and reroute your game audio to the sink while also routing the sink back to your speakers/headphones, so you can hear it.

    Then in OBS you can pick that game only sink as your audio source. Every else doesn’t get captured.

    But I’ll check that plugin in other comments, seems like a more robust solution for OBS specifically.