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Joined 1 year ago
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Cake day: July 1st, 2023

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  • Chiptune formats for retro videogame music can be very efficient. Just picking two with particularly good music, I have a 21 KB (0.02 MB) file storing 28:30 of music and 4.72 MB of files storing 1:54:48 of music, both at source quality.

    The catch is that they are designed exclusively to rip chiptunes from retro videogames as close as the format designers and player coders could manage to the original. So even the oversized ones like the 4.72 MB of files extracted from a 3 MB game are going to be far smaller than a general use format like opus. But you can’t encode your own music in the format without going to massive effort to code it like you would an authentic chiptune, and you’re unlikely to like the results.












  • From your other responses, this is a system issue not a problem with the website.

    Lemmy.world’s code has this font list for sans-serif: system-ui,-apple-system,“Segoe UI”,Roboto,“Helvetica Neue”,“Noto Sans”,“Liberation Sans”,Arial,sans-serif,“Apple Color Emoji”,“Segoe UI Emoji”,“Segoe UI Symbol”,“Noto Color Emoji”

    I’d use the dev tools to check which font is being rendered. I’m on Windows so I get Segoe UI, which I find entirely acceptable.