Why don’t they advertise these things? Can they be bothered to list all the formats they support somewhere?
Why don’t they advertise these things? Can they be bothered to list all the formats they support somewhere?
The even more efficient example was Mega Man 3. The standard rip format for NES music is far more efficient but also far more complex, requiring specialized skills to rip instead of a copy of ZSNES and a fast finger on the F1 button.
Edit: the standard rip format for NES music is NSF, but an expanded version NSFe is better if you can get it because it supports metadata like song names and lengths.
Everything filed under “Chiptune”, excluding the AT3 and MAB files which are effectively general purpose music formats, comes to 1.14 GB for 4211 items totaling 158:50:29. There are a lot of duplicates in there, because for a lot of these items it’s more trouble to hunt down a replacement copy than it is to store a backup.
The catch, of course, is that it’s all retro videogame music from bleep to bloop.
Those are SPC files, and that particular example was one rip of Final Fantasy VI (III)'s soundtrack.
Unfortunately, it only handles music embedded in Super Famicom/Super Nintendo games. To convert your own music to SPC, you’d have to rewrite it for the SNES sound chip.
Chiptune formats for retro videogame music can be very efficient. Just picking two with particularly good music, I have a 21 KB (0.02 MB) file storing 28:30 of music and 4.72 MB of files storing 1:54:48 of music, both at source quality.
The catch is that they are designed exclusively to rip chiptunes from retro videogames as close as the format designers and player coders could manage to the original. So even the oversized ones like the 4.72 MB of files extracted from a 3 MB game are going to be far smaller than a general use format like opus. But you can’t encode your own music in the format without going to massive effort to code it like you would an authentic chiptune, and you’re unlikely to like the results.
Ten chiptune formats, two other videogame music formats (.at3 and .mab), WMA, IT, AAC, MP2, and MIDI.
Because hard drives aren’t getting any bigger lately and I don’t want to multiply the size of my videogame music collection by ten?
Strawberry doesn’t support about a dozen audio formats I use, so until it’s got wider support I have to pass.
There’s a real chance that my employer will abruptly ban Chinese-branded phones from their network.
The link goes to the wrong article. I think OP meant to post https://blog.documentfoundation.org/blog/2024/07/11/libreoffice-24-2-5/ .
P.S. Torrents aren’t available yet.
Looks like they put the oversized load on a boat for as long as they could, but have to do the last leg by road.
The mixture is my point. Some things are better. Some things are worse. I specified for women because the backlash against woke has already hurt women badly.
If you are a woman, do you think society was in better shape in 2012 or today? Standing Confederate monuments, hostility to trans people, and all?
Did LO discontinue distribution via torrent?
Edit: torrents are now up. Does it always take a day?
Gentoo seems great if you want to experiment with patches to major programs or system libraries. That’s what I used it for.
From your other responses, this is a system issue not a problem with the website.
Lemmy.world’s code has this font list for sans-serif: system-ui,-apple-system,“Segoe UI”,Roboto,“Helvetica Neue”,“Noto Sans”,“Liberation Sans”,Arial,sans-serif,“Apple Color Emoji”,“Segoe UI Emoji”,“Segoe UI Symbol”,“Noto Color Emoji”
I’d use the dev tools to check which font is being rendered. I’m on Windows so I get Segoe UI, which I find entirely acceptable.
It’s been a long time since I thought about Tenchi Muyo.