Hey everyone — I’m a final-year student, and I’ve been wondering this a lot lately. We always hear that “you need a good project to land a job”, but most students I know either copy from GitHub, get stuck, or just… give up. We’re doing a small open survey to understand this from both sides — students and educators. If you’ve ever: Built or struggled with a final-year project

Helped someone else do it (educator/mentor)

Wanted to sell or learn from real-world projects

We’d love to hear your honest experience. 🙏 It’s just 2–3 mins, totally anonymous. 📄 Survey Link – for students & educators

We’ll be using the insights to create open resources and maybe a system that actually helps. Thanks in advance if you participate — or drop a comment about your experience.

  • Onomatopoeia@lemmy.cafe
    link
    fedilink
    English
    arrow-up
    0
    ·
    4 days ago

    The reality is most students are trying to simply submit a project the teacher will accept and grade well while not killing themselves doing it since they have other classes they have to pass.

    If you want to change this, the entire post-secondary system would have to change.

    • nodoze313@lemmynsfw.com
      link
      fedilink
      English
      arrow-up
      0
      ·
      4 days ago

      Second this, it was the largest blocker, but also time, with other classes and the cadence of the school year, that didn’t align well with the real world timeframes.

      • howdy_asta@lemmy.worldOP
        link
        fedilink
        arrow-up
        0
        ·
        4 days ago

        Absolutely agree — time is such an underrated blocker. We’re expected to juggle 4–5 subjects, labs, assignments, exams… and somehow still build a “real-world” project with full documentation and deployment. It’s no surprise most of us feel like we’re behind. That point about school timelines not aligning with real-world cycles really hits — no one talks about that. Appreciate you sharing this 🙏 Out of curiosity, did you ever manage to finish something after the semester ended, once you had more breathing room?

    • howdy_asta@lemmy.worldOP
      link
      fedilink
      arrow-up
      0
      ·
      4 days ago

      Totally get that — I feel the same sometimes. Even simple things like buying a domain, hosting, or a premium API can feel like a luxury when you’re living on pocket money 💸 We’re also realizing that it’s not just motivation — access and affordability really affect how far someone can go with a project. Out of curiosity — was there anything specific you really wanted to build back then but couldn’t because of the cost?

      • RedEye FlightControl@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        4 days ago

        More than I can list. I’m at a point in my life where I can afford to start and complete these types of projects now, so I’m enjoying that freedom.

        These days, I often re-engineer everyday items into better versions of themselves. It’s nice to have something that’s customized for you, or better than you can buy anywhere.

  • howdy_asta@lemmy.worldOP
    link
    fedilink
    arrow-up
    0
    ·
    4 days ago

    Just to add — this survey is for literally anyone who’s been through the project phase in college.

    We’re trying to figure out:

    What stops students from building cool stuff?

    What actually helps students finish a project?

    How mentors/teachers can support better?

    And whether buying/selling projects is something people genuinely do — and why.

    Super grateful to anyone who fills it. And if you’ve had an experience (good or bad) with your project — feel free to share it here too 🙌