I am currently on win10 but have been toying with mint and liking it. I intend on fully switching over soon. I have also been toying with the idea of some simple 3D modeling, like making custom parts for projects around my house. Maybe using a CAD software to generate stls for a 3D print or using it to spec out parts for a design made out of aluminum extrusion (like 8020) little things like that. I was thinking about getting a solidworks hobbyist license for 45 a year but solidworks doesn’t support Linux. I could keep a Windows dual boot HDD, but fuck that. Any suggestions on a CAD software that fits? Have a gaming PC with a 3060 and some beefy hardware.
I like FreeCAD, but I’ve heard people complain about it.
I’m not an ME, so I certainly don’t make use of all the CAD features needed, so maybe that’s why I don’t get the complaints. Still, it suits my needs which mostly involve modeling PCBs and building enclosures around them.
I have also been toying with the idea of some simple 3D modeling, like making custom parts for projects around my house
I think that FreeCAD and Blender are probably fine for this.
Example of something I’ve made and printed the enclosure for via FreeCAD: Fight Key Wide. It uses parameter-based design and includes some design touches like screw-holes and bezels which aren’t purely simple geometry, so FreeCAD gets a pass in my book.
If you look at the GitHub linked on the project page, it has the enclosure files which you can check out in FreeCAD if that helps you get started.
Freecad has improved considerably in the last year, to a point where I’ve gone from saying I will wait to use it, to recommending it. It may actually have been designed for humans now.
Assuming you can figure out the UI
A lot will depend on your preferred workflow, and since you mentioned SolidWorks I assume that means you prefer a more GUI-oriented approach. However as an alternative, if you are comfortable with more of a programming approach, you might look in to OpenSCAD. Most things are done from a more primitive standpoint in how you create each part of an object, but I like having the direct control over every aspect.
Onshape hands down. Browser based so there’s no compatibility issues. It’s super easy to use and pretty powerful. Its free for hobbiests (the caveat being your models will be publically accessible). We use it exclusively at work and it’s been awesome.
I’d love a good Foss CAD package but there are too many issues with the current ones for me to make the jump.
This is the only correct answer. Onshape is a fantastict, feature complete CAD system that I would be happy to use for any commercial project regardless of size and stakes. Love it.
I agree with the people suggesting Onshape.
But if you like programming, OpenSCAD can be really interesting.
+1 for openscad. I switched over from Fusion 360 back when autodesk changed the personal use license in 2020.
It takes a bit to get used to it, but once you’ve made a few parts you begin to see how powerful it can really be.
Its also super lightweight, so you can run it on most systems without any issues. I’ve ran in on a chromebook before.
The only thing I miss about fusion 360 is an easy way to add fillets to parts, that can be tricky in openscad. I use chamfers for the most part though, so I don’t miss it much.
The only thing I miss about fusion 360 is an easy way to add fillets to parts, that can be tricky in openscad. I use chamfers for the most part though, so I don’t miss it much.
There’s an OpenSCAD add-on lib called BOSL that offers primitives with built-in fillet options (plus a wide array of other stuff, like premodeled metric bolts). Admittedly it spends a lot of time reinventing the wheel, but I’ve found it useful from time to time.
Have you looked at OnShape? It’s browser based and cloud based (your models are open to the public if you use it for free) but it’s pretty solid for basic parametric 3d modeling. As well, it comes from an ex-Solidworks founder and feels very familiar but very limited.
I’m a Solidworks Certified Pro and would definitely use it myself, but I’m primarily on Windows so I’m always using Solidworks.
I’ve tried out FreeCAD and it’s decent - but it’s really tough to get a hang of. Ondsel has a bit of a better interface imo and is based directly off of FreeCAD. Maybe give either of those a shot?
I’ve seen some youtubers recommend OnShape. It’s a browser based CAD app so it should work fine.
BricsCAD is good, but it costs quite a lot. Otherwise the Ondsel fork of FreeCAD is pretty good.
This. I support their model of one time pricing
FreeCAD works pretty well once you learn the UI
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FreeCAD is really good nowadays. You need a bit of time to get into it but then it comes with everything needed also for complex multi-part assemblies.
really rough to use honestly. I’d rather use non-FOSS (on shape) while I wait for this to hit the “blender inflection point” and actually get good.
It works fine for me. It is probably more of a individual preference
Perhaps FreeCAD? There’s even a community for it: !freecad@lemmy.ml
As an engineer, I’ve tried FreeCAD and it’s awful. Just get a hobbyist license for Fusion360 and run it in WINE
It is fine for most people. I think it is more a matter of learning curve. The UI layout is a little wonky
If you want solidwork or fusion : https://github.com/cryinkfly/SOLIDWORKS-for-Linux/releases
I’d love to use and suggest blender/freecad, but I struggle with the workflow.
I still use Inventor 2017 in a windows VM.
Not sure if Fusion360 supports Linux. Only other choice I can think of is FreeCAD.
MS paint
FreeCAD and MangoJelly on YouTube has great tutorials.
Here is an alternative Piped link(s):
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
I use SW and Fusion daily for work and i think FreeCAD is at last comparable. Definitely as stable if not more reliable. Simulation is well featured. The interface is slightly clunkier but it’s being improved rapidly. Even few years ago it wasn’t usable for me but now i can comfortable make parts in it.