Vampire Survivors.
I made a Steam discussion thread about the game about how I recall it being tedious, boring and mobile-like. It behaves like a mobile game in every way but the mantra people have praised it for, was that it had no MTX to it. I do believe it was made as a countermeasure to the insurmountable MTX-based games.
But my problem with it isn’t just about whether or not it had MTX, but it still had grinding and addiction tactics to strike people’s dopamine hits. These things are still mobile based and frequently in many mobile games. People do not want games to feel like it’s a job to grind at, they already got IRL jobs to grind in. They don’t need games and this one falls under that.
Thread was instantly removed, which says that the community is too sensitive when someone has some criticism regarding their game. I’m probably banned too but don’t really care.
What gaming community, be it indie or AAA based have you found has quite the oversensitive bunch?
Good examples of this is Wurm Online/Unlimited, or OSRS/RS. Personally not too fond of OSRS/RS probably just didn’t get into it at the right time. Wurm though… I’ve got almost 1000hrs into it. When someone asks what I like about it, I can’t even really give a decent answer. The grind is insane, the best way I’ve found to describe it is:
My favourite game where I’m not entirely sure if I’m bored or not.
It’s an absolute slog, everything takes forever, and depending on the server, if you’re not online often enough everything you built decays and crumbles away. And yet I keep playing it, it’s a bit zen, I can log in and mine for 2hrs then sculpt for 2hrs and go to bed relaxed.