The PS5 pro is using similar scaling tech, but both my Bazztie “consoles” can play some games native 4k, and using DLSS/FSR with a 2k signal like the pro will be doing obviously gains more titles.
The older games are referring to the PS5 pro line up, it’s all older games that most pc builds around this price can compete with.
List taken from Polygon:
Gran Turismo 7 (supports ray traced reflections between cars in gameplay at 4K 60fps, and a dedicated 8K mode, according to CNET)
Horizon Forbidden West (as well as an overall “detail boost,” there are “improvements to lighting and visual effects” and to “hair and the skin in cinematics,” according to Mark Cerny)
Marvel’s Spider-Man 2 (high resolutions and detail at a distance, including the trees and procedural cars)
Ratchet & Clank: Rift Apart (distant details will be more clear, such as during the opening parade scene)
The Last of Us Part 2 Remastered (offers greater visual detail at 60 frames per second, including sharper details at a distance)
Demon’s Souls (no specific enhancements outlined)
I used laptops as an example for someone who does not want to build, but my living room one is a mid AM4 from 2019 build that I put an AMD Radeon RX 6800 XT in. So about £800 build the cost of the upper end PS5 pro and not far off the base. My Nitro 5 was £700.
My comment was more about the irrelevancy of consoles once they start getting past the £500 mark, used to be that you’d have a good advantage over a mid-tier PC for about 2 years. Now it’s basically on par for the same money short of wanting to play exclusives, which Sony hasn’t really been pumping out this gen. Where the PC library is huge, add in Emulation and it’s even bigger.
Even not running at max, you won’t get anywhere near 4K 60fps on a $700 laptop. A laptop 4050 at 45W (the best you’re going to get at the price) will only achieve 80fps in GTA V at 1080p high (not max). What chance will it stand at 4K? Then remember that that’s an 11 year old game (albeit one that’s had updates).
Even if it did have the horsepower, the 6GB VRAM would be used up immediately and render games unplayable.
I think people are underestimating how expensive gaming laptops have become. The $700 ones are good for eSports and old games. They are not 4K gaming machines.
Then on top of that, the laptops in that price range will have a 250-500GB SSD. Not enough for a reasonable amount of new games.
Using a laptop as a console that you can occasionally unplug and play on the go is a good idea. But if you want 4K you’re gonna be paying a hell of a lot more than $700 lol
+60fps 2160p from a $700 camping laptop is… unlikely. Unless you only play old games or really light stuff.
I do even more appropriate if you count DLSS like the pro is, “play older games” basically what Sony has atm
Even with DLSS or FSR, you’d have to be at a decent resolution for upscaling to 4K not to look bad.
I don’t really get what you mean. Almost all new games that come out will have a PS5 version.
The PS5 pro is using similar scaling tech, but both my Bazztie “consoles” can play some games native 4k, and using DLSS/FSR with a 2k signal like the pro will be doing obviously gains more titles.
The older games are referring to the PS5 pro line up, it’s all older games that most pc builds around this price can compete with. List taken from Polygon:
I used laptops as an example for someone who does not want to build, but my living room one is a mid AM4 from 2019 build that I put an AMD Radeon RX 6800 XT in. So about £800 build the cost of the upper end PS5 pro and not far off the base. My Nitro 5 was £700.
My comment was more about the irrelevancy of consoles once they start getting past the £500 mark, used to be that you’d have a good advantage over a mid-tier PC for about 2 years. Now it’s basically on par for the same money short of wanting to play exclusives, which Sony hasn’t really been pumping out this gen. Where the PC library is huge, add in Emulation and it’s even bigger.
I think the PS5 doesn’t come with a monitor so, why a laptop?
It also doesn’t run off battery power, hardly apples to apples.
Or don’t max settings
Even not running at max, you won’t get anywhere near 4K 60fps on a $700 laptop. A laptop 4050 at 45W (the best you’re going to get at the price) will only achieve 80fps in GTA V at 1080p high (not max). What chance will it stand at 4K? Then remember that that’s an 11 year old game (albeit one that’s had updates).
Even if it did have the horsepower, the 6GB VRAM would be used up immediately and render games unplayable.
I think people are underestimating how expensive gaming laptops have become. The $700 ones are good for eSports and old games. They are not 4K gaming machines.
Then on top of that, the laptops in that price range will have a 250-500GB SSD. Not enough for a reasonable amount of new games.
Using a laptop as a console that you can occasionally unplug and play on the go is a good idea. But if you want 4K you’re gonna be paying a hell of a lot more than $700 lol
You’re paying a lot of money for the portability.
*1440p upscaled from 720p