The Xbox literally runs a custom build of Windows, that runs in a Virtual Machine, on top of another custom Windows based hypervisor. Then games are run in a separate VM.
All they’d have to do is port the hypervisor to different hardware, then the rest would run on top just fine.
The Xbox literally runs a custom build of Windows, that runs in a Virtual Machine, on top of another custom Windows based hypervisor. Then games are run in a separate VM.
All they’d have to do is port the hypervisor to different hardware, then the rest would run on top just fine.
Do you have a source for this? Every time I’ve gone looking for details about the Xbox I’ve not found anything comprehensive.
It’s spelled out in https://en.wikipedia.org/wiki/Xbox_system_software#Xbox_System_Software_(2013–present) and you can even ask Microsoft Copilot for details and it happily tells you.
Really, games run that far away from metal? Amazing, I didn’t have a clue.
Iirc it’s fairly lightweight without much overhead. It’s not as heavy as running VM your PC.
Welcome to modern DRM.
That sounds like driving a car by attaching the steering system and wheels to the steering wheel and pedals of another car.
Sounds like an episode of Top Gear