Course set: the first alpha of Pop_OS 24.04 is scheduled for release on August 8th. So if you've been counting the days until you can try the new COSMIC
My view is that if the goal was to effectively make good software they wouldn’t start from scratch.
If they used wlroots the desktop would be usable today with a good feature set.
If they used Qt or GTK they would have feature rich well supported software. (GTK4 could have been an improvement for them, it’s designed around being minimal and having platform libraries implement design choices)
They didn’t take a practical approach imo. You could argue its a long term investment but because of it it’s probably years off of feature parity. The only upside today is… it’s written in Rust.
They dix not build the compositor from scratch, they built it on top of smithay, a library similar to wlroots but written in Rust.
I don’t know if you’ve actually tried to use GTK or QT, but it’s insanely painful. There is a reason almost all apps are written in Electron. Native GUI toolkits suck. If they had used GTK they would have still had an outdated and hard to maintain toolkit, and to deal with Gnome politics. Using GTK was actually the initial idea.
If we want Linux Desktop to succeed, at some point we have to build tools that people want to use. I’m glad they’re doing it.
Sometimes old software just has too much legacy spaghetti written in to really build from though. Starting from scratch gives new ideas room to breathe and grow that might otherwise be impossible to implement in the previous framework—which while probably useful can also be stifling. See the reason why Wayland is being written to replace Xorg.
Don’t get me wrong I guess I’m glad to see a bit more diversity in the DE space, but the design of cosmic has always been “Gnome but a bit dated and uglier” to me.
Still, theming exists despite the quirks it can cause sometimes, so it’s not the end of the world.
I’m still going to have a little mess around with it and see what it’s like though.
When I used Pop!_OS I disabled their extensions because it felt way more clunky than stock GNOME. The applications menu looks out of place and the bottom bar wastes so much vertical space by default. In the end I just switched to Fedora when I got more comfortable with Linux. I’m a little sad that this looks exactly like GNOME with the extensions baked in and not something novel entirely. It is, however, exciting to see a new player enter the field and learn from their approach.
Correct. They have the history of “the best use of desktop space” from unity DE. Although I will not forgive canonical for dropping unity, the gnome they have is close.
Modern design they say? It still looks like 2010. They can’t even get the spacings and paddings right.
The project is motivated by “I like Rust, lets make a whole desktop in it” not by good UX.
Depends on your point of view.
Their motivation was “we have a vision for our UX and GNOME won’t let us do it — so let’s write our own.”
It was only after deciding to write their own that they decided to write it in Rust.
They like Rust, but that is not what motivated them to make COSMIC.
My view is that if the goal was to effectively make good software they wouldn’t start from scratch.
If they used wlroots the desktop would be usable today with a good feature set.
If they used Qt or GTK they would have feature rich well supported software. (GTK4 could have been an improvement for them, it’s designed around being minimal and having platform libraries implement design choices)
They didn’t take a practical approach imo. You could argue its a long term investment but because of it it’s probably years off of feature parity. The only upside today is… it’s written in Rust.
No current distro is currently installable for blind users due to Wayland.
They dix not build the compositor from scratch, they built it on top of smithay, a library similar to wlroots but written in Rust.
I don’t know if you’ve actually tried to use GTK or QT, but it’s insanely painful. There is a reason almost all apps are written in Electron. Native GUI toolkits suck. If they had used GTK they would have still had an outdated and hard to maintain toolkit, and to deal with Gnome politics. Using GTK was actually the initial idea.
If we want Linux Desktop to succeed, at some point we have to build tools that people want to use. I’m glad they’re doing it.
Sometimes old software just has too much legacy spaghetti written in to really build from though. Starting from scratch gives new ideas room to breathe and grow that might otherwise be impossible to implement in the previous framework—which while probably useful can also be stifling. See the reason why Wayland is being written to replace Xorg.
Yeah.
Don’t get me wrong I guess I’m glad to see a bit more diversity in the DE space, but the design of cosmic has always been “Gnome but a bit dated and uglier” to me.
Still, theming exists despite the quirks it can cause sometimes, so it’s not the end of the world.
I’m still going to have a little mess around with it and see what it’s like though.
When I used Pop!_OS I disabled their extensions because it felt way more clunky than stock GNOME. The applications menu looks out of place and the bottom bar wastes so much vertical space by default. In the end I just switched to Fedora when I got more comfortable with Linux. I’m a little sad that this looks exactly like GNOME with the extensions baked in and not something novel entirely. It is, however, exciting to see a new player enter the field and learn from their approach.
deleted by creator
I think stock Ubuntu looks sexy af. Plus, they make great use of your Desktop space. Barely any clutter in the way. But that’s just personal taste.
Correct. They have the history of “the best use of desktop space” from unity DE. Although I will not forgive canonical for dropping unity, the gnome they have is close.
I like Cinnamon.