- cross-posted to:
- technology@lemmy.world
- cross-posted to:
- technology@lemmy.world
Tl,dr: About a million dollars annually per employee.
People Make Games made a video about Valve’s structure as well if anyone is interested.
I’m more curious as to how many contractors work for Valve.
Just because they aren’t a direct employee doesn’t mean other people don’t work for Valve. They don’t seem to have “janitorial” or anything like it on there, so I’m gonna go out on a limb and assume like almost all US companies, that they contract out a lot of the “bitch work” so they don’t have to pay “regular people” well or let them be part of that “flat management” structure. Someone cleans up those offices, and it probably isn’t the devs or anyone directly employed by Valve.
It’s easy to act like your profits per employee are insane when half your employees are actually “contractors” and don’t count toward your employee numbers somehow.
What in the world are you talking about. Using contractors is not “paying people less than they’re worth”.
Have you actually looked into what contract janitors make? Its not crazy amounts of money or anything, but it is enough to live comfortably in a place like Seattle, which is more than you can say for a lot of “better” jobs.