• kbal@fedia.io
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    2 months ago

    More recently, from Phoronix:

    While the initial driver patches were merged to char/misc and now in turn within Linux 6.10 Git, much of the enablement work wasn’t accepted in time. Thus for Linux 6.10 the new NTSYNC driver is marked as “broken”, so it won’t even be built for normal kernel builds.

    Hopefully for Linux 6.11 or sometime soon the rest of the NTSYNC patches are upstreamed for yielding this massive boost to Windows games on Linux.

    • kbal@fedia.io
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      2 months ago

      Support for it already seems to be there in wine, so rather than wait for 6.11 I think I’ll just go ahead and apply the patches myself to 6.10-rc7 and see if it makes any difference to the one game I regularly play. If my computer blows up as a result I’ll let y’all know.