LETSGOOOOOO CS2 VIABLE AGAAAIN
I used to “cheat” in Mass Effect 3 CooP, using cheat engine to buy those weapon/character crates en masse.
Screw that grind. It was such a sublime MP game EA bolted the absolute stupidest loot box system to. Everyone in the platinum tiers did it; it didn’t hurt anyone’s experience. That game was so good everyone played for the sake of the game anyway, not the trickle of unlocks.
As a side “cheat”, I used to host modded public lobbies with crazy mixes of enemies, like all banshees one wave or “ranger” swarms of scions+ravagers another and such. A few players left, but the most common reaction was “holy shit, this is mad” and players stayed for the fun.
…I guess what I’m saying is, screw malicious cheaters.
But I also don’t like the idea of locking out modding either, or enforcing particularly asinine P2P schemes. I suppose the kind of MP games even conducive to modding don’t really exist anymore though :(
I mean they do try to lock down the client, but the thing is the majority of anger comes at cheaters in games that are designed to have players compete against another, like CounterStrike, The Finals, RUST, COD, Battlefield, etc…
Community servers and co-op games that don’t have the same structure usually have less problems with that sort of thing. I haven’t played Mass Effect 3, but if it’s a co-op game I’d imagine players would be more okay with it (especially if you explained what you’re doing) compared to something like a CS2 competitive match.
(Also some games like RUST make a clear distinction between official, community, and Modded Servers, and allow the host to pick their own rules. You could find a modded or community server that allows that sort of behavior, for instance.)
Edit: also, there are games with intentional modding implementations for co-op and server multiplayer play, like Project Zomboid.
Does anyone have proof that this is less/more effective than kernel level anti cheat?
Please provide factual evidence, not hearsay. That’s % cheaters detected vs % cheaters not detected scaled by the overall player base.
Nobody can have proof of that, because no such proof can ever exist. How would you ever have a proven correct number of cheaters not detected?
So what’s the point of an anti cheat then if you don’t know how many people are cheating, how many people are not, and you don’t have confidence that the anti cheat is 99% effective at the very least?
It can be tested in closed systems but it’s not something you can easily define the success rate of because the cheats are constantly evolving and game updates close or introduce vulnerabilities.
There is still value of having an anti-cheat even if it does not have a high chance of catching cheaters, so long as it keeps false positives to a minimum.
“there is still value of having an anti cheat even though it does not have a high chance of catch cheaters”
That doesn’t make any sense. LOL. What’s the value then of the anti cheat?
You can die in a car accident, even if you wear a seat belt.
LOL what’s the value of a seatbelt? You’re either very dull or a troll. Maybe both.
That’s a car not a video game. You don’t need to insult me you dimwit. Apples and oranges.
You failed to understand the parallel between my example and the topic at hand, so I’m proud to announce that you’ve passed the idiot test with flying colors!
Pro tip: apples and oranges can be compared and contrasted. They have a large variety of similarities and differences.
There is evidence kernel level anti cheat can still be bypassed.
Please provide proof that games with kernel level anti cheat have the same rate of cheating as games without it.
A game blocks cheats or it doesn’t. Valorant certainly still has cheaters. Only cheat providers and gaming companies will have those numbers and I’m not sure they are going to release them.
Thanks for letting me know. So we don’t have any proof at all that these anti cheats are effective? I’m not even saying which anti cheat. Just saying in general.
Depends on your definition of effective. Both are still certainly too much. I haven’t seen one that’s 100% effective.
What do you mean definition of effective lmfao. An anti cheat should stop cheaters. If I go on counter strike and I find a cheater then that anti cheat is ineffective. If I go on valorant and don’t find a cheater that is effective. It’s not that complicated.
Then I’d argue there isn’t an effective anti cheat. Valorant definitely has cheaters.
Doesn’t matter. I will not install a rootkit
No factual evidence provided.
Cackling. Cheaters can eat sand. l
til there’s a cheat economy. Had no idea
It’s a multi billion dollar global industry. Lol
I don’t generally have a problem with anti-cheat mechanisms except when they require things like secure-boot or allowing me to do what I want with my machine.
Wonder if they are setting up a DeadLock reveal soon and wanted to make sure no one can cheat on it
Counter Strike 2 has a massive problem with cheaters because Valve refuse to make VAC operate at the kernel level.
There is so much win6g with what you said.
First, kernel anticheats absolutely get bypassed. Second, kernel anti cheats are only a Windows things, and potentially not for long. (Not that they couldn’t be.) Valve makes games for Windows and Linux.
Ring0 crap, is one of the most insecure and potentially dangerous pieces of code you can willingly install on your machine. You’re trusting a company, to have more access to your machine than you do. Software you don’t get to see the change log, or know what it’s doing. And you’re really banking that the people who are writing this code know what they’re doing. Any especially now with the influx of AI, You’re really hoping that the access you’re giving them to your machine wasn’t ‘vibe coded’ (honestly you probably was). And when they mess up, and trust me they will, they wreck havoc on your install. See crowdstrike.
Everyone with eyes knows that it doesnt work anyway
You want Americans at your kernel? I don’t.
I was blissfully unaware, probably because I’m not cheating scum.
Couldn’t have happened to a better community of people.
Fuck cheaters.
IMO, cheating is just taking away all the fun of the game. The cheater didn’t have to get gud to be able to win, and the victim is denied any recourse or any fun in playing the game. Bluntly, I have absolutely no sympathy at all for these kinds of people. If you suck at the game and need to use cheats to win, maybe don’t fucking play it competitively?
There’s a reason I’ve kept my counterstrike antics to private games among friends and local matches against bots. I have no interest in larder boards. I just want to have fun. Dying over and over before you can even do any damage, isn’t fun.
If you’re a cheater, get wrecked.
Bravo valve. Bravo.
I’ve only ever run macros for mining in a game I loved that had a terribly dreary, but almost necessary mining mechanic. They banned for macros though, so I stayed alert for approaching mods.
I never cheat in multiplayer. But if a single-player game has a “hacking” minigame, I’m absolutely loading up Ghidra & GDB and figuring out how to actually hack around it. Pretty much always harder than just playing the minigame, but more fun.
oh god. When I played System Shock 2 for the first time, I couldn’t figure out how the hacking puzzles worked. I look up guides and asked for advice. Got told to gitgud by someone who didn’t play the game, then got told they were pure rng guided by the hacking stat. I saved scummed that shit. Don’t present me with something that looks like a puzzle, but isn’t.
Depending on who it is, and it’s obviously not even close to the vast majority of cheaters I’d imagine, there are people who cheat in tournaments and the like where they can win serious money, or people cheat so they can look good in front of viewers who pay them money. At that point there is both a practical reason for why they do it and also an excellent reason to get them to fuck all the way off because they’re not just cheating but are also theives.
I’ve worked in esports for a bit and there’s definitely cheats out there that pros use. When utilised well you won’t even notice when directly spectating or when the player is streaming. They’re designed to help extremely good players just that little bit extra needed to become a top-tier player.
Those “pro-grade” cheats don’t come cheap though. I’ve heard figures in the 400-600/month range multiple times. These would also work on the special tournament clients used by professional players.
Some of the top end tarkov cheats I know of are around 900-1000 a month.
About the only game where the cheating is so rampant that even just though osmosis you can end up learning a lot about the cheat economy.
of look. Another reason to not respect esports.
Well, we have doping in physical sports…
That’s what I don’t get cheating is rampant in online games but why? What fun is it to cheat I would think it takes the fin out of the game.
and the victim is denied any recourse or any fun in playing the game
That is how they get enjoyment from the game, denying other players.
I used to cheat in GunZ online, but to be fair, I was like 11, the game wasn’t competitive, and leveling up for cooler gear and to unlock new maps was HARD work.
Eventually I’d git semi gud and stopped bothering with the cheats. But it was fun as hell flying through the map with no clip, as a ball of fire that killed everything except other cheaters with godmode lmao
leveling up for cooler gear and to unlock new maps was HARD work.
There’s something to be said for skipping unreasonable grind. It’s not okay to mess with other players experience, but that other part I do get.
How is there fun.
Huh.
Woohoo to being responsible for others not having any fun playing a game!
Woo! Woooooo.
What?
I don’t know why you would admit this.
Because they were 11. Lol.
Yeah exactly, at that age knowing how to download cheats and stuff actually made you feel sorta cool, not everyone could figure it out (and I know most kids wanted to).
Then realising it’s more fun without the cheats, just getting good at the game, I’d even dare call it a story of personal development.
This is the modern internet tho. You used cheats once 20 years ago as a child. Thus your shit for the rest of your life have no right to parole and deserve to be thrown in a hole?!!1!!1!1! /S
You love to see it
Will this apply for TF2 also?
I did not expect to see CS2 news on lemmy… I’m all here for it!
Finally, VAC is a good anticheat, and that works without running deep into the kernel.
Finally, VAC is a good anticheat, and that works without running deep into the kernel
So this will solve the linux client not working because of crappy kernel level anti-cheat software?
Not all games employ VAC, and it’s likely that a game that would employ it in the future would need to fine tune it for the game in question. (VACnet is reliant on curated data from game servers)
nah, am talking about Games with VAC being well known for not properly catching hackers, and i assume this made the anticheat in games better not the steam client itself.
I did finally win a match in CS2 after a long loss streak… it was definitely because everyone else was always cheating… not because I’m shit…
Still in like 5k cause I’m shite
At this point I nearly want to “donate” to Valve…
Ig buying a game will give Valve + the dev/publisher Money (cause Valve Takes 30%)
Yeah. Go buy hollow Knight, or schedule 1, or anything from an indie studio. Support both good devs and studios, and valve. And you even get a fun game to go with your support. Honestly, everyone wins.
… Does anyone still wonder why I boycotted all other gaming platforms other than steam?
You think you’re going to get anti-cheat this good from the likes of epic? Ha.
… Does anyone still wonder why I boycotted all other gaming platforms other than steam?
what about GOG?
Oh, right, they’re cool.
Along with humble bundle. Those guys are cool too.
GOG is awesome but limited - I can’t think of any modern multiplayer game sold on GOG. Lot of great singleplayer ones though.
I assume Steam makes it easier to make multiplayer games then GOG?
Much more so - I think largely because of Steam’s game server networking and update infrastructure.
Also anti-cheats (of any sort) and DRM-free games are kind of oil and water.
Yep, and i know this Cause one of my friends has that steamworks sdk and he finds steams api easier to work with (for multiplayer)
Gabe needs another megayacht
According to quick google, he only has 4 ships in his fleet (with fifth being built right now), and 5 ships is a very small amount for any respectable admiral.
Only 4 ships in his fleet
“Only” 4 megayachts. Its really wierd to me that gaben gets a pass on excessive resource consumption because he’s"one of the good ones". People should not be dumping millions of dollars into private toys period. And if they do, one is certainly enough. Was a whole private superyacht not enough to satisfy a man? If not, how is 4 or 5 going to? Does he provide public housing to the poor in those things? Is he planning to invite all the steam gamers and make a floating independent country? Why are so many people like this? Where does the neverending hunger for more come from?
Jesus Christ… Why are people like this?
… Because when it comes to billionaires, gaben is the least of our concern?
Don’t get me wrong, billionaires are always bad, but not all billionaires are hated.
You won’t see Bezos doing anything that helps people, not unless it will line his pockets. Valve doesn’t charge us for using vac, they’re unlikely to sell a lot of new copies of CS2 by making it harder to cheat in the game. They have nearly zero financial reasons to bother with any of this. They did it anyways.
I agree he’s better than most. But I’m still going to ask why anyone feels the need to own and maintain a fleet of yachts.
It’s fucking capitalist brain rot. I will never trust anyone who chooses to live that way.
Theyre more likely to keep the skin economy alive by making people enjoy the game. It’s not like they have no incentive.
But yea I very much agree gabe is not the problem. If every billionaire acted like gabe the world would probably be a whole lot better, even if they’d still waste a lot of ressources. Because at least he hasn’t sold his basic human decency for more money, he just spends his insane amounts of money on excessive luxury. And valve actually takes risks on new products, and is content with their store shitting money instead of trying to make it shit money faster like every publically traded company.
That’s what we call having hundred of untouched games in the steam library. Right?
Can I write them off on my taxes if I never play them?
Become a game reviewer and write them off as a business expense
I might be able to finally beat the standard deduction!