So I’ve been thinking, the DOOM game code was made available openly and if I am not mistaken, was based off the linux version.
Is it right to say that’s why DOOM got incredibly popular with the “It can run on anything i.e a cash machine”
I say this because we all know Linux is a rock solid and efficient system compared to the bloat of Windows.
If anyone can enlighten me, This is pretty much why you can find DooM on almost any platform BECAUSE of its Linux code port roots?
Consider me a nutcase but I genuinely thought this was the case.
I ran it perfectly on a 33MHz 486 with 4mb RAM for a long time. Even Doom II with some of its heavier maps ran fine.
But the point was that the hardware requirements were low enough that it could be ported to just about any hardware. It ran on SNES which was like 4MHz