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Joined 3 years ago
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Cake day: April 17th, 2021

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  • Something that I considered doing with a similar laptop, was to use it as a low-end portable gaming system. I’d take a lightweight Linux distro, like the 32-bit version of Q4OS if it’s system requirements are lower than your current setup, and get it loaded with a bunch of games with low system requirements and retro emulators. Obviously, it wont be anywhere near as powerful as your main computer (if you have one) but because it’s portable, there could be some value in having a portable gaming pc (unless you have something like the Steam Deck).


  • I’m not sure what you mean by tactical shooter but flathub has a subcategory for shooters in the games category. While half of them are source ports of Doom, Quake and some other games, there are a few games I’ve looked into that seem interesting. So far I’ve only played Empty Clip and that’s a pretty good top down shooter with rpg elements but games like Red Eclipse and Tremulous look pretty interesting as well.







  • To some extent. For audio, I don’t really have to much experience with expensive headphones/earbuds but I do notice a difference. I still usually go with cheaper headphones though because the difference in audio quality and durability aren’t really enough to justify the price difference.

    For visuals in games, I do prefer to have the best experience but what settings I use depends on the game. There are some settings that are universal to me, like for example, if anti-aliasing is available, I always have it set to 2x (or 1.5x if the game has it) because every option for anti-aliasing in every game I’ve tried looks exactly the same to me, so going higher is just a waste of system resources. For similar reasons, while both of my monitors support higher resolutions, I still prefer to use 720/768p.

    I think the only time I really don’t care about visual quality, is just when I’m watching videos online.



  • It might not be the first but my oldest memory of playing a game was a very old pc game that I can’t remember much about and I’ve never been able to actually find anything about it anywhere. All I remember is that it was a game that had colored rats on conveyor belts and you had to sort them. I’m pretty sure it had a top down perspective as the conveyor belts would loop back to where the rats came from.






  • For some reason, I can’t get Lemmy’s “code” fuction to work properly in this reply but both commands give the same information:

    `j@j-HP-Notebook:~$ vulkaninfo --summary WARNING: [Loader Message] Code 0 : terminator_CreateInstance: Failed to CreateInstance in ICD 2. Skipping ICD. ERROR: […/src/amd/vulkan/radv_physical_device.c:1877] Code 0 : Device ‘/dev/dri/renderD128’ is not using the AMDGPU kernel driver: Invalid argument (VK_ERROR_INCOMPATIBLE_DRIVER)

    VULKANINFO

    Vulkan Instance Version: 1.3.204

    Instance Extensions: count = 20

    VK_EXT_acquire_drm_display : extension revision 1 VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 10 VK_EXT_debug_utils : extension revision 2 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_EXT_swapchain_colorspace : extension revision 4 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 2 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6

    Instance Layers: count = 7

    VK_LAYER_INTEL_nullhw INTEL NULL HW 1.1.73 version 1 VK_LAYER_MESA_device_select Linux device selection layer 1.3.211 version 1 VK_LAYER_MESA_overlay Mesa Overlay layer 1.3.211 version 1 VK_LAYER_VALVE_steam_fossilize_32 Steam Pipeline Caching Layer 1.3.207 version 1 VK_LAYER_VALVE_steam_fossilize_64 Steam Pipeline Caching Layer 1.3.207 version 1 VK_LAYER_VALVE_steam_overlay_32 Steam Overlay Layer 1.3.207 version 1 VK_LAYER_VALVE_steam_overlay_64 Steam Overlay Layer 1.3.207 version 1

    Devices:

    GPU0: apiVersion = 4206847 (1.3.255) driverVersion = 1 (0x0001) vendorID = 0x10005 deviceID = 0x0000 deviceType = PHYSICAL_DEVICE_TYPE_CPU deviceName = llvmpipe (LLVM 15.0.7, 256 bits) driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 23.2.1-1ubuntu3.1~22.04.2 (LLVM 15.0.7) conformanceVersion = 1.3.1.1 deviceUUID = 6d657361-3233-2e32-2e31-2d3175627500 driverUUID = 6c6c766d-7069-7065-5555-494400000000 `



  • This is what I get when I try to run that set of commands: `j@j-HP-Notebook:~$ sudo apt install mesa-vulkan-drivers mesa-vulkan-drivers:i386 libvulkan1 libvulkan1:i386 vulkan-tools vkd3d-demos mesa-opencl-icd clinfo libxrandr2 libxrandr2:i386 libvulkan-dev libvulkan-dev:i386 libgl1-mesa-dri libgl1-mesa-dri:i386 vkmark glmark2-x11 firmware-amd-graphics radeontop xserver-xorg-video-amdgpu [sudo] password for j:
    Reading package lists… Done Building dependency tree… Done Reading state information… Done Package firmware-amd-graphics is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source

    E: Unable to locate package vkmark E: Unable to locate package glmark2-x11 E: Package ‘firmware-amd-graphics’ has no installation candidate `