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Joined 1 year ago
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Cake day: June 15th, 2023

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  • In addition to LibreOffice I often use standalone tools.

    If I want a high quality document, I use LaTeX. Same for presentation slides. However, writing stuff in LaTeX is only worth the effort if the quality is needed. For non-important stuff I just use LibreOffice.

    For calculations it depends on what I want to have in the end. If I just want to play with the data a bit, then LibreOffice Calc it is. However, if it is for something serious, I tend to write script files, or even full programs, that do the processing. That way computation and data is in separate files, and the used formulas are clearly visible and easy to debug.


  • I have been a user since the 90s. Back then it was still called StarOffice.

    Its feature set differs from that of MS Office, and its performance could be (a lot!) better, but I strongly prefer the LibreOffice user interface, and the features that matter to me (like CSV import) are way better in LibreOffice. However, LibreOffice does not have all the features of MS Office, and some are notably worse (for instance auto-fill in spreadsheets, where Excel is way better at guessing the next value).

    Sadly it’s not only a matter of preference, because file exchange between different office suites is not flawless. MS Office and LibreOffice don’t agree 100% on how to load each other’s files…


  • Yep, innoextract just unpacks the files, and I then place them into a folder in the home dir. Before I knew about innoextract I also just used WINE to run the installers, and then copied the installed files around. (btw, the apple pkg installers can also be unpacked by a combination of 7z and cpio - in case you just want to unpack one of the many GoG Dosbox games and don’t have innoextract or WINE available)

    I have a folder named ~/Games - and the individual games in subfolders there. In Steam’s “add non-steam game” dialogue there’s a “browse” button, and in that one I then select the .exe file of the game. That adds it to the library, and allows selecting Proton as compatibility tool in the preferences.

    I am pretty sure the Steam Client reports which games you play to Steam’s “presence” service, such that your Steam Friends can see what you are playing. I don’t know if Valve gathers that data for other purposes (but would assume they do unless told otherwise). Also, some games that ship with Steam integration in their GoG installer (e.g. Loop Hero) will even track as you playing the Steam version - even if you don’t own it there.

    And yeah, there is no GoG Galaxy emulation in Steam of course, but I honestly don’t care much about achievements. The lack of cloud support in non-Steam games is annoying though, as I also have a Steam Deck and those saves don’t automatically synch…


  • I usually just download the installers from their website. It’s not like I would need to install or update games on a day to day basis…

    If the installer is only available for Windows (or if I am using my ARM laptop) I use innoextract to extract the files without needing to run the installer.

    For Windows games I found that the easiest way to deal with them is to add them to the Steam Library as a non-steam-game, and to force Proton on them…





  • I’ll go with “less than 100 reviews”, as with “less than 1000” my list would get really, really long. This leaves two titles in my Steam Library which I think deserve way more attention than they got:

    • ComPressure: It’s a Zachtronics-like game, where you build analogue and logic circuits using steam pipes and valves instead of wires and transistors. Its UI is a bit unwieldy, but the game itself is amazing, and it really is a shame that it hasn’t gotten more attention. Also, while there is a paid version on Steam, the game’s source code is available.
    • Crown of Pain: It’s a match-3 with RPG elements. That’s basically al that is to it, but it’s a lot of fun.

  • My top answers are of course Kerbal Space Program, Dwarf Fortress and Stellaris.

    However, all those have been mentioned already, so, to add something new to the list: Pathfinder: Kingmaker. It is currently my favourite cRPG.

    Edit: Since you mentioned “Great Linux ports”: Kingmaker has a game-breaking bug in the Linux version regarding Gamepad input. However, as long as you play it with mouse and keyboard (as the gods intended - insert PC Master Race meme), the Linux version is working perfectly fine. However, if you plan on playing it on the Steam Deck, you might want to play the Windows build.





  • While gaming performance with the nVidia drivers is often better (I’m talking about FPS alone, not taking into account the card price), the interaction with the desktop environments is way better for AMD, because their drivers are fully maintained as part of open source projects. What I mean are the tools to configure display resolution, and if you are using multiple monitors, their relative positioning. Everything just works. This alone is reason enough for me to strongly recommend AMD over nVidia.




  • Yes and No.

    In the short term the answer is a clear “yes”, as it allows players to play nearly all Windows games on Linux without modifications, and game developers to ship their games on Linux without any extra costs.

    In the long term it might have a bad effect on the market, as it further helps to cement Microsoft’s control over multimedia APIs, since game developers now have little incentive now to target anything other than DirectX…

    In this case it’s a bit weird though, as the game lists Linux as supported platform, but obviously just ships the Windows build with Proton instead of having a native Linux build that uses open cross-platform APIs.