• 5 Posts
  • 98 Comments
Joined 1 year ago
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Cake day: June 10th, 2023

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  • I wish there was an additional option to block all users of an instance separate from the instance block that applies to communities.

    I have thought about that and wondered: how would child comments under a blocked user be handled? If I was on Instance_A and able to block Instance_B to no longer see comments from those users, what about the other Instance_A users (who have not blocked Instance_B) who reply to Instance_B comments on an Instance_A thread? Would I still see those Instance_A comments, and the Instance_B comments in the comment chain just appear blank or something? Or would the entire comment chain, starting at the Instance_B comment, just not get displayed to you at all?


  • SuiPlay0X1 runs Playtron’s device-agnostic gaming operating system, enabling gamers to play both Web3 and Web2 games across PC and mobile.

    GamesBeat have some more details, noting it will have "native Sui blockchain integration via zkLogin and Sui Kiosk SDKs, enabling asset ownership directly connected to a device’s account system for the first time in the gaming industry

    What is a web3 game? Something that allows you to grind for NFTs?




  • Good thing that it went to Wine I guess, as they do lots of work to get old Windows programs up and running in Linux and that often involves Mono.

    I see this as the main purpose of this transfer of ownership. When it comes to developing new software, MS has their modern tech stack for creating cross-compatible code, and the recommendation is to use that. But that is not helpful when trying to get old legacy software running on a modern system. So MS is giving this “outdated” technology to the WINE team. A team whose primary goal is getting incompatible software to run in the “wrong” environment. This should allow WINE to continue to properly handle older Mono software for the foreseeable future.