Control is about story and atmosphere for me, I usually play games on normal or hard modes for the challenge but something about Control’s particular difficulty was annoying and got in the way. I tweaked some of the accessibility options and found a real nice balance, didn’t make it easy but made it super enjoyable
I don’t play metroidvania type games very often, and I struggle to remember details to come back to. For example, if I gain a dash ability, I want to be able to check my map and know where to head back to as there might be half a dozen spots it may allow access to.
Add in a few other types of blocked routes scattered throughout, and all of the branching paths etc, I find it hugely helpful to have a customised map.
I first tried with just the in game maps and the pins you can drop, but I ran out of pins before finding the abilities to revisit and clear out the areas.