Sounds like a CEO who doesn’t have a damn clue how code works. His description sounds like he thinks every line of code takes the same amount of time to execute, as if x = 1;
takes as long as calling an encryption/decryption function.
“Adding” code to bypass your encryption is obviously going to make things run way faster.
Eh, FSR3 upscaling and FSR3 frame generation are different things. I’m personally a fan of upscaling, it’s great for a sharper picture on my large 4k TV without spending a fortune on a massive GPU (I use a living room gaming PC), but not at all a fan of frame generation, as it introduces more input lag for the illusion of more frames. Not a tradeoff I’m ever willing to make, especially when VRR already does an incredible job of creating the illusion (and a degree of reality) of good performance when my framerate drops.