After five months since the last patch and two years since the 0.2.0 release, version 0.3.0 of the minimalist Wayland tiler river had dropped last week.
The new version improves rendering performance and damage tracking, adds several quality of life features, such as resizing windows from all sides, extend the rules system, and supports several new Wayland protocols like text-input-v3, input-method-v2, fractional-scale-v1 and more.
Full change log can be found here.
Yup, river was quite good, but lacked a good way of configuring csd/ssd until that release. Now, it’s something I would actively recommend.
Personally, I’m a lot more excited for the future of River as Isaac Freund (the lead dev) sees it.
Link (under “Future Plans”): https://isaacfreund.com/software/river/
Oh thank you for that link. I knew I’ve heard him take about his plans in some talk he gave, but didn’t know he write them down.
I am on the same page as you. River works for me well enough, but the vision is what keeps me excited.
What exactly was the problem with not being able to configure CSD/SSD? I’ve not run into any issues but that has probably more to do with the applications I run.
I was having issues with Thunar, but that seems to be fixed now.