This also applies to Valorant. I know a lot of people look down on both games, but it’s still unfortunate for Linux to lose access to such a popular game.
I thought this part was particularly interesting:
Half of anti-cheat is making sure the environment hasn’t been tampered with, and this is extremely hard on Linux by design. Any backdoors we leave open for it are ones [cheat] developers will immediately leverage for cheats
I enjoyed playing TFT but this whole thing made me ditch LoL altogether some months ago. And cheaters on LoL are so rare…
Tbf they’re probably rare because of the rootkit anticheat right?
No, they haven’t deployed the anticheat yet I think
Oh, I see. Haven’t been following this story that closely tbh.
League just doesn’t have that many ‘traditional’ cheaters and the game lends itself to server-side AC way more than most. The cheaters in League are more often win-traders at high elos and smurfs in low elos. Also lots of feeding and trolling. So I have no idea why they are adding Vanguard, a good reason to stop playing the game though.
According to the original Riot post, 1 in 15 games has a cheater, and in some regions it’s 1 in 5 games.
But valorant has the same kernel anticheat, and has rampant cheating. So I don’t think the new anticheat will actually help.
Depends also on their definition of cheater. If they count the mindless weak bots that keep playing just to farm currency in non ranked or if they only count serious cheats.