Electronic games can help treat mental health conditions, but studies that would enable their development in a scientific environment and address possible addiction concerns are still lacking
If video games are only art, they cannot treat clinical depression.
Wow…
This is the same boring argument people make about music theory being so incredibly important to making music that impacts people and yet music theory can only attempt to describe why something worked, it can never provide blueprints for inspiring art that actually changes people.
This is ultimately the problem with scientific thinking applied to art, science can only ever value what it can measure and the first thing any artist will tell you about making art is that literally every part of the process matters to the end product. Scientists, going into this process with the objective of creating something that will create a specific measurable effect are always going to butcher the whole thing, because they aren’t trained to listen to their subconscious and intuition in the design of subtle elements that don’t seem relevant to the metrics that matter.
And seriously…. are you honestly making the claim that art cannot help patients treat their clinical depression? Hahahahahaha just ask all the depressed healthcare professionals being brutally exploited and ground down by a for-profit healthcare system what they do after work to help recover their mental health, they binge tv shows made by artists (or play video games :) ).
Music theory is also used in a clinical setting in ways designed by psychologists.
I never said anything about cannot either. You’re just making that up. Art can help treat depression… but it should not be used to treat depression when it is not under a doctor’s care.
The thing I don’t get is why you seem to accept that educators using pedagogy and helping on educational games help kids learn but psychologists using scientific techniques and helping on mental health games wouldn’t help treat mental health.
You also seem to think all games are made by a single person doing all the work. Many people working on games are not artists already. Someone whose job is coding a way to make it so when the horse’s hoof hits the cobblestone it makes a different sound from when it hits the grass probably wouldn’t consider what they personally were doing to be art.
Also, medical professionals can be artists and game designers. And they can use science to design their games. Do you think going to medical school destroys someone’s artistic abilities?
Do you think going to medical school destroys someone’s artistic abilities?
I imagine it certainly tries to select for people who aren’t artistic and instead heavily favors minds that are good at memorizing vast amounts of information and following rules, but no of course not. What destroys the capacity of medical professionals to make good educational or therapeutic games is the system they are operating under, the system that got them their degree, and enforces the structures of how they must operate in a medical system providing medical care.
The system is absolutely, categorically incapable of actually valuing what artists bring to the table and the more an artistic endeavor gets involved with this system the more it will have its innards scooped out and it’s soul crushed.
If we want video games for mental health, keep the medical system as far away as possible. The video game industry is already a dumpster fire it doesn’t need more people coming into the industry to call the shots who don’t have any expertise in creating art.
Wow…
This is the same boring argument people make about music theory being so incredibly important to making music that impacts people and yet music theory can only attempt to describe why something worked, it can never provide blueprints for inspiring art that actually changes people.
This is ultimately the problem with scientific thinking applied to art, science can only ever value what it can measure and the first thing any artist will tell you about making art is that literally every part of the process matters to the end product. Scientists, going into this process with the objective of creating something that will create a specific measurable effect are always going to butcher the whole thing, because they aren’t trained to listen to their subconscious and intuition in the design of subtle elements that don’t seem relevant to the metrics that matter.
And seriously…. are you honestly making the claim that art cannot help patients treat their clinical depression? Hahahahahaha just ask all the depressed healthcare professionals being brutally exploited and ground down by a for-profit healthcare system what they do after work to help recover their mental health, they binge tv shows made by artists (or play video games :) ).
Music theory is also used in a clinical setting in ways designed by psychologists.
I never said anything about cannot either. You’re just making that up. Art can help treat depression… but it should not be used to treat depression when it is not under a doctor’s care.
The thing I don’t get is why you seem to accept that educators using pedagogy and helping on educational games help kids learn but psychologists using scientific techniques and helping on mental health games wouldn’t help treat mental health.
You also seem to think all games are made by a single person doing all the work. Many people working on games are not artists already. Someone whose job is coding a way to make it so when the horse’s hoof hits the cobblestone it makes a different sound from when it hits the grass probably wouldn’t consider what they personally were doing to be art.
Also, medical professionals can be artists and game designers. And they can use science to design their games. Do you think going to medical school destroys someone’s artistic abilities?
I imagine it certainly tries to select for people who aren’t artistic and instead heavily favors minds that are good at memorizing vast amounts of information and following rules, but no of course not. What destroys the capacity of medical professionals to make good educational or therapeutic games is the system they are operating under, the system that got them their degree, and enforces the structures of how they must operate in a medical system providing medical care.
The system is absolutely, categorically incapable of actually valuing what artists bring to the table and the more an artistic endeavor gets involved with this system the more it will have its innards scooped out and it’s soul crushed.
If we want video games for mental health, keep the medical system as far away as possible. The video game industry is already a dumpster fire it doesn’t need more people coming into the industry to call the shots who don’t have any expertise in creating art.
Good job ignoring all but one thing I said and then making an absolutely ludicrous claim about it.
Oh look, a licensed clinical psychiatrist who is also a game designer and who supports my point.
I assume you’re going to ignore that too. Or claim that he’s the only game designer who isn’t also an artist somehow.