All those new video standards are pointless. VGA supports 1080p at 30Hz just fine, anything more than that is unnecessary. Plus, VGA is easier to implement that HDMI or Displayport, keeping prices down. Not to mention the connector is more durable (well, maybe DVI is comparable in terms of durability)
Really, what “normal people” use cases are there for a resolution higher than 1080p? It’s perfectly fine for writing code, editing documents, watching movies, etc. If you are able to discern the pixels, it just means you’re sitting too close to your monitor and hurting your eyes. Any higher than 1080p and, at best you don’t notice the difference, at worst you have to use hacks like UI Scaling or non-native resolution to get UI elements to display at a reasonable size.
You had 30Hz when I read your comment. Which is why I said what I said. Still, there’s a lot of benefit for having a higher refresh rate. As far as user comfort goes.
Shaper text for reading more comfortably and viewing photos at nearly full resolution. You don’t have to discern individual pixels to benefit from either of these. And small UI elements like thumbnails can actually show some detail.
VGA is analog. You ever look at an analog-connected display next to an identical one that’s connected with HDMI/DP/DVI? Also, a majority of modern systems are running at around 2-4 * 1080p, and that’s hardly unnecessary for someone who spends 8+ hours in front of one or more monitors.
I look at my laptop’s internal display side-by-side with an external VGA monitor at my desk nearly every day. Not exactly a one-to-one comparison, but I wouldn’t say one is noticeably worse than the other. I also used to be under the impression that lack of error correction degrades the image quality, but in reality it just doesn’t seem to be perceptible, at least over short cables with no strong sources of interference.
All those new video standards are pointless. VGA supports 1080p at 30Hz just fine, anything more than that is unnecessary. Plus, VGA is easier to implement that HDMI or Displayport, keeping prices down. Not to mention the connector is more durable (well, maybe DVI is comparable in terms of durability)
I think you are speaking on some very different use cases than most people.
Really, what “normal people” use cases are there for a resolution higher than 1080p? It’s perfectly fine for writing code, editing documents, watching movies, etc. If you are able to discern the pixels, it just means you’re sitting too close to your monitor and hurting your eyes. Any higher than 1080p and, at best you don’t notice the difference, at worst you have to use hacks like UI Scaling or non-native resolution to get UI elements to display at a reasonable size.
You had 30Hz when I read your comment. Which is why I said what I said. Still, there’s a lot of benefit for having a higher refresh rate. As far as user comfort goes.
Okay, fair point, sorry for ninja-editing that.
Shaper text for reading more comfortably and viewing photos at nearly full resolution. You don’t have to discern individual pixels to benefit from either of these. And small UI elements like thumbnails can actually show some detail.
VGA is analog. You ever look at an analog-connected display next to an identical one that’s connected with HDMI/DP/DVI? Also, a majority of modern systems are running at around 2-4 * 1080p, and that’s hardly unnecessary for someone who spends 8+ hours in front of one or more monitors.
I look at my laptop’s internal display side-by-side with an external VGA monitor at my desk nearly every day. Not exactly a one-to-one comparison, but I wouldn’t say one is noticeably worse than the other. I also used to be under the impression that lack of error correction degrades the image quality, but in reality it just doesn’t seem to be perceptible, at least over short cables with no strong sources of interference.