As long as they don’t touch BF1 and earlier I’m still fine.
Still think server side anti cheat is the ONLY way to combat cheaters at this point. All client side efforts (even kernel level) have been bypassed and hardware cheating devices running outside of the computer are becoming VERY common.
With cheaters now using DMA to read memory locations on secondary computers, what’s your suggested solution? A great many people can go “this bad, don’t do this”…
Great. Fine. Don’t do this – then suggest something we do instead.
Why are you asking some rando in a gaming forum? You don’t need to be a security expert to know that you don’t want any random app having kernel level access to your devices just to play a game. It doesn’t take a security expert to know that. The purpose of pointing it out isn’t that we know what the best solution is, it’s to tell studios that this solution isn’t the holy grail they act like it is.
League has a much bigger problem with smurfs and toxic behaviour than it does cheaters to be fair. Adding kernel anticheat to it is strange. There’s lots of account buying, sharing, win trading etc that is more prevalent and something vanguard cant fix, but Riot have never been good at focusing their efforts.
As long as they don’t touch BF1 and earlier I’m still fine.
Still think server side anti cheat is the ONLY way to combat cheaters at this point. All client side efforts (even kernel level) have been bypassed and hardware cheating devices running outside of the computer are becoming VERY common.
Kernel level AC has got to go, any sort of invasive AC does.
That we totally agree on.
Just saying security/privacy issues aside these types of anti cheat don’t actually help as much as some people hope in combatting cheaters.
Yup. But its the latest ‘buzzword’ in anti-cheat, so we keep getting more of them instead of time being spent developing other potential solutions.
With cheaters now using DMA to read memory locations on secondary computers, what’s your suggested solution? A great many people can go “this bad, don’t do this”…
Great. Fine. Don’t do this – then suggest something we do instead.
What do you think, considering I was replying to a comment with a proposed solution?
That’s what I’m asking you.
Why are you asking some rando in a gaming forum? You don’t need to be a security expert to know that you don’t want any random app having kernel level access to your devices just to play a game. It doesn’t take a security expert to know that. The purpose of pointing it out isn’t that we know what the best solution is, it’s to tell studios that this solution isn’t the holy grail they act like it is.
They are just looking for an argument/confrontation. It’s why I didn’t respond further.
I don’t think they care, they just want to siphon your data freely given.
Server side AC works well enough but as league demonstrates, it’s not a silver bullet.
I don’t know how it is now, but when I played league in the beta and for 4 years afterwards, I only ever saw 1 cheater.
Player toxicity was off the damn charts, but still not much of a cheating problem. Might be very different now though.
League has a much bigger problem with smurfs and toxic behaviour than it does cheaters to be fair. Adding kernel anticheat to it is strange. There’s lots of account buying, sharing, win trading etc that is more prevalent and something vanguard cant fix, but Riot have never been good at focusing their efforts.
League itself isn’t either.
Right? Security don’t mean shit to physical possession.