An update from Affinity and Canva on the acquisition of Affinity/Serif by Canva. They have made 4 pledges, including to maintain perpetual licenses.

    • JackGreenEarth@lemm.ee
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      6 months ago

      I thought Blender was the standard. I always thought of it as the only instance when the FOSS tool was the standard.

      • sunbeam60@lemmy.one
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        6 months ago

        Every single team I’ve worked in that needed a 3D creation tool has been on Maya. Certainly in the games industry it’s the 99.99% standard.