• PenguinCoder@beehaw.orgM
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    8 months ago

    I concur; the best language is the one you know to get the task done. That said, Excel VBA isn’t the correct language to use to write a Super Mario Bros Clone. I mean you can, but that doesn’t make it the best language to do so.

    In this case, the problem absolutely is that Lemmy is written in Rust. The developers constantly state there are only two devs for 40k+ people. IF Lemmy was written in another programing language, regardless of using the ‘best’ one, there would likely be more able and willing development contributions. Then again with an attitude like this regardless of chosen programming language; I doubt it.

    • SorteKanin@feddit.dk
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      8 months ago

      there would likely be more able and willing development contributions

      As I said in the linked comment above, I’m not convinced that this is actually true and we’ve yet to see evidence that it is true.

      the problem absolutely is that Lemmy is written in Rust … Then again with an attitude like this regardless of chosen programming language …

      I mean, didn’t you just say it there? The problem isn’t with Rust, the problem is with people, the resources available, the devs willingness to implement what you ask for and such. The problem sounds to me more social than technical. I really don’t think the programming language is what is standing in the way here 😅

      • PenguinCoder@beehaw.orgM
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        8 months ago

        I really don’t think the programming language is what is standing in the way here

        Ok; the developers attitudes certainly are.

        I mean, didn’t you just say it there?

        Yeah. Pay attention to when I said it the first time so I don’t have to repeat myself.

        • SorteKanin@feddit.dk
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          8 months ago

          Sure thing m8, no need to get upset (your tone sounded a bit angry/annoyed) - happy cake day btw, never saw that before! :)

      • ProdigalFrog@slrpnk.net
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        8 months ago

        As I said in the linked comment above, I’m not convinced that this is actually true and we’ve yet to see evidence that it is true.

        The Piefed developer responded in this thread here that two devs have begun making substantial contributions to Piefed, so that there is now 3 developers total on the project. I personally suspect the fact that Piefed was created in Python was not an insubstantial contributing factor in aquiring that help.