One thing I absolutely hated was the Open World, it was non-stop jammed packed full of monsters, just spawning non-stop. And they are always around your level, so you never feel like you’re progressing in power. It was just such a shitty way to handle the world, you can never clear out an area, never go back to an earlier area and flex your new power. Also, monsters spawning constantly was jarring, but the first time I saw a grizzly bear climb straight out of the ground, not a den, just the ground… lazy bullshit.
There are so many things that were just trash about that game, the stats on gear, it was impossible to figure out which pieces would be actual upgrades. The skill trees looked fun but feel so empty and hollow, ugh, I’m irritated all over again about that purchase.
So unless you’ve corrected all of that stuff plus a ton more, I probably won’t ever play it again.
Idk if you’ve played since launch, but they’ve added some semblance of an end game and some QoL since then as well.
It’s still not a full game imo, but I have a week or so of fun per season. Its definitely been a disappointment overall though.
One thing I absolutely hated was the Open World, it was non-stop jammed packed full of monsters, just spawning non-stop. And they are always around your level, so you never feel like you’re progressing in power. It was just such a shitty way to handle the world, you can never clear out an area, never go back to an earlier area and flex your new power. Also, monsters spawning constantly was jarring, but the first time I saw a grizzly bear climb straight out of the ground, not a den, just the ground… lazy bullshit.
There are so many things that were just trash about that game, the stats on gear, it was impossible to figure out which pieces would be actual upgrades. The skill trees looked fun but feel so empty and hollow, ugh, I’m irritated all over again about that purchase.
So unless you’ve corrected all of that stuff plus a ton more, I probably won’t ever play it again.