• Ech@lemm.ee
    link
    fedilink
    English
    arrow-up
    0
    ·
    14 days ago

    I prefer it to most ui these days, tbh. Everything is either hypergeometric and boring, or forces mobile website design into desktop use for no good reason.

  • stoy@lemmy.zip
    link
    fedilink
    English
    arrow-up
    0
    ·
    14 days ago

    Your lack of sorting makes it look worse than it is.

    Just looking at the buttons, they clearly have design documents, green is only used on buttons dealing with money.

    Blue buttons primarily deals with social interactions or midrange store tasks

    Grey buttons are for the local client

  • QubaXR@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    14 days ago

    Lol, must be a headache for the devs maintaining it, but from the end user perspective it is way more pleasant of an experience than epic, origin, gog, ubi and whatever else is out there.

  • Ganbat@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    0
    ·
    14 days ago

    Steam has a decade of different design choices stacked on top of each other. It’s weird AF that they just don’t update some of their old styles, but what’re gonna do?

  • GBU_28@lemm.ee
    link
    fedilink
    English
    arrow-up
    0
    ·
    14 days ago

    Give me the classic green/gray with white or orange/yellow text plz

  • magic_lobster_party@fedia.io
    link
    fedilink
    arrow-up
    0
    ·
    14 days ago

    I have never noticed this. Shows how the average consumer doesn’t really care about consistent design languages.

    Given Valve’s history of taking play testing really seriously, I wonder if this is something they’ve realized through user testing?

    • LwL@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      edit-2
      14 days ago

      Maybe there’s some advantage even because for the ones I’ve used a lot i know at a glance which part of steam they’re in, which wouldn’t be as easy if the only difference was the text. And each part of steam is usually internally consistent, at least mostly.

  • reddig33@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    14 days ago

    Reminds me of Windows UI — usable, but inconsistent. Obviously a lot of glommed on tech debt that was never updated.

  • ddash@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    0
    ·
    14 days ago

    While the app is definitely ugly, I spend less time on Steam than in the games I am launching with it. But I do not use any of the community features. If an online search brings me to a steam community, that’s how I end up there, for no other reason really.

  • MonkderVierte@lemmy.ml
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    14 days ago

    And you still have to have it running, including their pseudo webbrowser, to log into your Steam account in a third-party tool.

    They should just provide an API with conditions for their DRM.

    And workshop should have a “Download” button, steamcmd sucks for that.

  • SoftTeeth@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    13 days ago

    Really insane that companies will pay for memes like this to be posted but refuse to develop viable competition

      • SoftTeeth@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        13 days ago

        There’s a current effort being made by games companies who see themselves as a competitor to valve to sow criticisms of Valve in online spaces.

        A ton of it is inorganic.