Though Apple's expensive headset was been praised for its cutting-edge technology, the device is expensive and hasn't yet been widely embraced at either home or work.
for game development apparently godot has a standalone version for Meta headsets, but it doesn’t really work on the Vision Pro other than some community version that only allows it to display 3d models in small bounds because of OS restrictions, theoretically it should work immersively with WebXR but I don’t really know (and then you have to limit your game to what can feasibly be downloaded in a few seconds)
Is that slab of touchscreen in your pocket a workstation too?
FFS, when I was excited about sensory screens like in sci-fi, I meant electronic notepads (with accumulators lasting a month, probably also usable as hardware authenticators and not too beefy audio and video players, but intentionally weak and without real OS, some kind of electronic paper with a visual PostScript editor, I dunno ; probably functional as remote controllers for something else ; thin reliable cheap devices with wide, but not tall functionality).
That was when iPhones still were some new stupidity and I had a Nokia phone (a good one) with cute nice buttons and Nokia UI design, you know how it all felt then.
EDIT: that association was because I assumed you imagine this like “touching” objects in VR with your fingers and such
No, they don’t need those apps, they literally just need one app, a well working remote desktop one.
They will never be a workstation because you will never get the amount of power you can get into your desktop, into your ski goggles. They could however, function as a perfectly good wireless monitor solution for an existing desktop. Strip out some of the processing power, make them smaller, lighter, and more comfortable, like the big screen beyond, and then tailor MacOS and iOS to use them as remote displays that let you put windows anywhere and you have your killer app: monitor replacements.
I see it as a new version of a workstation. They need enterprise apps like Final Cut Pro, Photoshop, or game development applications.
for game development apparently godot has a standalone version for Meta headsets, but it doesn’t really work on the Vision Pro other than some community version that only allows it to display 3d models in small bounds because of OS restrictions, theoretically it should work immersively with WebXR but I don’t really know (and then you have to limit your game to what can feasibly be downloaded in a few seconds)
How the hell are you going to work with that?
Is that slab of touchscreen in your pocket a workstation too?
FFS, when I was excited about sensory screens like in sci-fi, I meant electronic notepads (with accumulators lasting a month, probably also usable as hardware authenticators and not too beefy audio and video players, but intentionally weak and without real OS, some kind of electronic paper with a visual PostScript editor, I dunno ; probably functional as remote controllers for something else ; thin reliable cheap devices with wide, but not tall functionality).
That was when iPhones still were some new stupidity and I had a Nokia phone (a good one) with cute nice buttons and Nokia UI design, you know how it all felt then.
EDIT: that association was because I assumed you imagine this like “touching” objects in VR with your fingers and such
No, they don’t need those apps, they literally just need one app, a well working remote desktop one.
They will never be a workstation because you will never get the amount of power you can get into your desktop, into your ski goggles. They could however, function as a perfectly good wireless monitor solution for an existing desktop. Strip out some of the processing power, make them smaller, lighter, and more comfortable, like the big screen beyond, and then tailor MacOS and iOS to use them as remote displays that let you put windows anywhere and you have your killer app: monitor replacements.
I meant workstation like a thin client that connects to better hardware. I did describe software and not hardware.
That’s one of the things it does… connect to your Mac and get big virtual monitors for it. Major selling point imo
Yeah but for $3500…… no one’s going to pay that for a monitor replacement. Get it to even $1000-$1500 and I’d bet you get a lot more interest.
Thats iphone prices nowadays