So… after 9 years the guy finally realized that web technologies aren’t good for something that should be fast and handle large files. And he seems to be aiming towards some collaborative / cloud money grab.
… and he goes on to use Metal of all things, instead of Vulkan/MoltenVK, smh. I wouldn’t expect the Linux version to see the light of day anytime soon.
Well I guess he did it because it’s easier 😂 I don’t even get why this project exits, the gains over Sublime Text are minimal and people tend to go with VSCode because it’s free or some Jetbrains product for serious work because it’s way superior than all the other options.
So… after 9 years the guy finally realized that web technologies aren’t good for something that should be fast and handle large files. And he seems to be aiming towards some collaborative / cloud money grab.
… and he goes on to use Metal of all things, instead of Vulkan/MoltenVK, smh. I wouldn’t expect the Linux version to see the light of day anytime soon.
Well I guess he did it because it’s easier 😂 I don’t even get why this project exits, the gains over Sublime Text are minimal and people tend to go with VSCode because it’s free or some Jetbrains product for serious work because it’s way superior than all the other options.
whats metal
It’s macOS’s graphics API, like how Windows has DirectX and Linux has Vulkan.
Afaik, its Apples way to render things with their OS. It only works with Apple and its similar to DirectX which only works for Windows.
The best thing everyone should use is something that supports all platforms like OpenGL or Vulkan which is even Open Source
opemgl vs vulkan whays better?
It’s a code editor with no Linux version. It can go on the shelf next to Arc, the browser “for tech people.”
Linux support is coming, they haven’t released version 1.0 yet
And by that point this will no doubt be relegated to obscurity, kinda like atom