I still have a PC copy of 2007(?) Sega Rally I can no longer play because the DRM software is no longer supported in Windows.
Capcom has been really shit for a while now, they completely lost all of my trust with how they launched MWH. It was a barebones minimum viable port that runs a 3090 hot and frequently had network failures, and they refused Refunds for thousands of people.
It’s like Asian Disney.
This article isn’t true
When you say MWH, did you mean MHW, as in Monster Hunter World? I can’t think of another Capcom game that MHW could be.
When you say MWH, did you mean MHW, as in Monster Hunter World?
From the article…
As reflected in the official patch notes for Ver.16.0.2.0 of Monster Hunter: Rise on Steam
MHR isn’t MHW, but I think you’re still right.
Thank you! I really hate super ambiguous gaming acronyms, that even as a gamer myself, I either can’t understand or have to rack my brains to figure out. It’s really bloody annoying!
I’ll never pay for another capcom game but you can be damn sure that doesn’t mean I’ll never play another capcom game.
Good work you old dipshits, shooting your long time fanbase instead of doing literally anything else
Maybe people should stop supporting these companies. I know saying it for the 729,631st time won’t change anything, but all I’m gonna say is I don’t have issues with Capcom, EA, Ubisoft, or a few other studios, because us simply 🌠 dont play their games 🌠
This is why I primarily shop at GOG. There are almost no other storefronts left that promote DRM-free games.
But they don’t promote linux platform.
It’s a missed opportunity.
Is it? Linux gamers are not exactly a huge demographic. I’m quite okay with being able to use Heroic Games Launcher for games, no need for official support.
That’s true, they don’t. But they’re at least open enough to allow community efforts on Linux like Heroic.
So, I don’t know how to put this, and I don’t this actually isn’t true . Not sure how this blew up, but yeah.
All this because Capcom heard that a Street Fighter tournament participant was using a nude mod for Chun-Li. Just blacklist him and move on, let me keep my flashlight lasers on dropped materials in MH:W please.
I imagine it’s about prevention rather than discipline in their eyes. I’m not defending the idea (who cares if we see chun li naked? There is much worse on the internet) but I don’t think blacklisting the player would assuage their fears of it happening in the future.
Every DRM punishes paying customers, not only this new thing.
Digital rights management - who’s rights? Certainly it’s not in my best interest.
Digital restrictions management.
More like digital wrongs management.
Lmao, this is months after they released a steam deck focused patch for Monster Hunter World that made it run on the deck, World was suddenly being played by several people again, congrats capcom for the fumble.
What? ALL DRM only punishes paying customers.
It’s pretty frustrating that I had to buy a different version of fallout 4 to use serious mods, just because the Xbox app adds an extra layer of DRM.
Not necessarily. All DRM punishes paying customers, but some also punishes pirates. Very few games with Denuvo ever get cracked, instead the publisher removes it after a while because Denuvo charges a license fee as long as its in your game. E.g. the Hatsune Miku game on steam hasn’t been cracked in the two years it’s been out. So there’s an argument for using it, even if it’s a flawed one.
But these games already went without DRM for years. They’re long since cracked. The only purpose this DRM serves is to make it harder for paying customers to use mods. Not pirates, they can keep using the same mods they’ve always used. This is literally for the purpose of degrading the experience of paying customers. That’s what they mean by “only punishes paying customers”.
Very few games with Denuvo ever get cracked
I was under the impression that all the major Denuvo games got cracked within the year they launched if not the first couple weeks? Maybe there wasn’t the right attention for that game?
Do you know of a place that tracks that kinda thing? I’m pretty curious now about the statistics of release to cracked.
We’re talking about a rhythm game with a smaller audience then, say, Binding of Isaac. I’m guessing yeah, it might not be a prime target for cracking.
There is basically only one or two people involved with any sort of denuvo cracking, someone named Empress and another I can’t remember.
There’s an r/crackwatch, but afaik its Denuvo list hasn’t been updated in something like 1.5 years (because there’s been no, or next-to-no, denuvo cracks this whole time)
For example, in 2021, only 7 games released with Denuvo were cracked (out of an approximate 30). In 2022, only one. There was only one cracker in the world who was any good at breaking Denuvo, and Denuvo hired them, so it just doesn’t happen anymore.
(Be careful when reading the crackwatch updates, because they mark ‘denovo removed’ the same colour as ‘denuvo cracked’, you have to read the notes)
Wait, what’s the dif between denuvo removed and cracked?
“Denuvo removed” means, like I said before, the publisher stopped paying the denuvo license and voluntarily removed it from the game themselves.
Hogwarts legacy came out last year with dunovo and Empress cracked it in something like a few weeks. Whoever made that list just stopped updating it.
One success does not put the lie to the idea that there are few successes.
The most recent update to the list was literally less than 1 hour ago. Of the 229 games that have been released with Denuvo since 2020, <30 of them have been cracked. 119 of them had the Denuvo eventually removed by the publisher.
Empress was essentially the only person who cracked Denuvo with any regularity, and even they only succeeded at a few games, and only extremely popular ones (because they worked off a donation scheme). I use the past tense, because Empress works for Denuvo now.
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At an absolute minimum, the DRM prevents me from easily making a backup of my legitimate copy, which I am otherwise entitled to do.
So yeah, by definition DRM has a negative impact on paying customers.
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No, that’s where the service provider’s backups are stored. I don’t have the ability to make my own. That’s a huge stretch and very tortured logic. And even if I went for it, by not being able to make backups at my pleasure I’m still being impacted, so… still, by definition, a negative impact on the paying customer that people pirating the same media don’t have. They just Ctrl C Ctrl V that stuff.
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Because it shouldn’t be on me to ask for permission to do stuff with my software that I bought.
Maybe I’m too old, because I remember when I bought a disk and I just copied it and used that. Which is legal, by the way.
Well, alright, I don’t need to remember too far back, because I was ripping some movies today. Which, again, fair game. I paid for them, I get to use them. I shouldn’t have to explain to you, Valve, Netflix or anybody else why I want to back up the thing I bought.
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no negative impact on paying customers’.
I think you meant “on the paying customers’ experiences”
We’re all waiting for an example
While this is awful for a company to do and I’m 100% against drm in games in general I do think the steam deck issue is being overblown. Valve quickly put out a proton update that fixed compatibility on steam deck. The game works fine now.
At the time of this post both the game and proton had been updated and the game was working again.
Adding DRM to a two year old already cracked game is still an insane decision, but the problem of it breaking the game was fixed relatively quickly.
It’s an long-term decision meant to kill modding. Having to seek a cracked version for modding isn’t a problem for some users, but it’s an imposing thing for users on average. It makes it less likely that your average user will attempt to engage with mods, which reduces the audience for mods, and that in turn makes mod developers less likely to develop them.
It’s about strangling the life out of modding communities slowly.
Which is incredibly stupid since mods prolong the lifetime of a game’s value
The problem is that game companies are no long interested in prolonged lifetime they can’t directly monetize. Who cares that mods add a decade of additional sales if people are modding costumes instead of buying them from the cash shop.
And this sort of attitude is making me wonder if it’s still worth buying from these companies.
So MH Rise is still busted? I figured they would have done something about that far more quickly
Not busted anymore, works now.