I mean the physical design of the gun, not the projectile or effect.
I’m partial to the Judges’ guns, particularly from the Urban-led movie, as I’ve not delved much into the comics.
Also, I think this falls more into the fantasy category, but I love the chonkiness of Hellboy’s Samaritan.
Destiny 2 has some great ones. I always liked the design of the Sleeper Simulant.
Destiny has so many amazingly designed weapons. Thorn, Malfeasance, Winterbite, Touch of Malice, all the Ikelos weapons, Conditional Finally, Deathbringer, Eyes of Tomorrow, Gjallarhorn… Weapon artists at Bungie are on another level.
Noisy Cricket
I have way too little knowledge about the genre in general but there was something oddly satisfying about the Service Weapon a.k.a. Director’s Gun from the Federal Bureau od Control…
But I am guessing the part of using it as a game mechanic makes a big difference, there were plenty cool looking things in movies or series — but this one just jumped first to my mind.
Came here to say this. Somehow looks brutalist in a hard sci-fi way, while also giving Eldritch vibes.
The entire game just oozes style
The Service Weapon was awesome. It’s got an intense sort of gravity around it. Hell, the first interaction with it is fighting a battle of wills in order to not shoot yourself in the head with it. The gun itself doesn’t look all that impressive but I do think it’s neat enough, and if you look at it from the perspective of the Service Weapon being a character in the story of Control, it’s really, really cool.
I can see that, though I have allways thought it was a bit too chonky
6 different guns in a such compact form factor for a price of not dying while being chosen to actually use it, with a tiny little perk on the side of automagically becoming the Director of the Bureau with the side hustle of talking with Paranatural Entities/The Board — how’s that too chonky?
We are just talking about the visual design, not the functionallity, and from the perspective, it looks very chonky, I like the game, and the gun is cool, but it is a chonky gun
Does mikoto misaka count? She’s a walking talking railgun.
I don’t know if anime counts, but the Psycho-Pass “Dominator” is a really cool science fiction concept in itself.
You can’t mention the dominator and not add a gif of it moving from non lethal to lethal mode
Hey, power that thing down!
Especially when it changes between the three modes (non-lethal, lethal and destroy-decompose)
For me it has to be the PPG from Babylon 5, it is small, but looks like it has some weight to it.
As much as I didn’t like the game, the MagX guns in Starfield are pretty dope.
The flesh guns in eXistenZe are also pretty rad.
The Zorg gun is cool, but I always liked Judge Dredd’s more. All the same multivariety of fire modes, but in a compact handheld design.
Someone needs to go through and add inline images to each of these
I was an eldar player back when I played WH40k, but the tau railguns are such a great bit of visual design. Perhaps amplified by how terrifying they are to be on the receiving end of.
I’m going OG - the Buck Rogers disintegrator gun.
(See: Foo Fighters self titled release)The iconic and tastefully restrained design of the Blade Runner handgun https://www.imfdb.org/wiki/(Blade_Runner)_-_LAPD_2019_Blaster
All the Warhammer 40k guns are pretty thick.
I always loved the Needler from the Halo series. It was a really unique design at the time and probably the most fun I’ve had with any weapon in a first person shooter. Also, the explosions and the ching it does when reloading is just perfect.
While I never got into Halo, I have allways liked the Needler’s design, it looks sort of biological…
I’m rather fond of Murphy’s burst-fire pistol and hide-away leg holster in Robocop. If we are talking the coolest gun, it’s got to be the Zorg ZF-1 from the Fifth Element.
https://grabcad.com/library/zorg-zf-1-with-shutters-1