• BlanK0@lemmy.ml
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    8 months ago

    Ideally it would be better to see eventually a variety of OSs based on linux, maybe forks of steamOS.

    But for the time being, definitely adopting steamOS would be better.

  • kingthrillgore@lemmy.ml
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    8 months ago

    The problem that could occur is: Right now Microsoft doesn’t care about Linux or competitors, every OEM has to buy a Windows key anyways regardless. If SteamOS actually becomes a shippable option, Microsoft’s cavalier attitude is going to change quickly, and a lot sooner than it will take them to get an Xbox Handheld out the door.

      • I_am_10_squirrels@beehaw.org
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        8 months ago

        It’s in their licensing, and how MS-DOS became the de facto operating system of early PCs. If you want to license Windows, you have to pay for every unit you sell - not just units with Windows pre-installed, but every unit.

    • lyam23@beehaw.org
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      8 months ago

      I don’t understand how that’s a problem. Can you go into a little bit more detail about what you think the consequences might be to manufacturers choosing to use Steam OS or some other Linux operating system on their handheld devices?

  • caesaravgvstvs@feddit.de
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    8 months ago

    As much as I love my steam deck and the os, I do wish it was slightly easier to install third party games.

    I know it’s not hard and I’ve installed plenty, but like it’s so incredibly easy with steam that it’s made me lazy to even install games I already have on gog

  • Snot Flickerman@lemmy.blahaj.zone
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    8 months ago

    Because Microsoft ain’t gonna make Windows any better for this form factor until it is way late to the game, as usual.

    Windows is basically a product for corporations now. Consumer Windows is an afterthought most of the time.

    However, I could be wrong with Xbox’s theorized pivot away from hardware.

      • Aniki 🌱🌿@lemm.ee
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        8 months ago

        Microsoft has never, since inception, been able to ship an embedded Windows that wasn’t a festering pile of dog shit.

        • oce 🐆@jlai.lu
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          8 months ago

          Windows phone on Nokia Lumia was pretty good and well polished, and I’m a Linux fan.

        • Dudewitbow@lemmy.zip
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          8 months ago

          embedded windows in the japanese arcade scene has been working fine so far. for example, most of bandais arcade machines in the past like 7 yaers or so basically run embedded windows.

          it was a benefit to non arcade users because a majority of games that were on those machines eventually got pc versions, or a new game on pc for the first time (e.g Tekken 7, Taiko No Tatsujin), where historically, theyve basically never been on PC officially.

          • Aniki 🌱🌿@lemm.ee
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            8 months ago

            So let me get this straight – your defense of Microsoft, in this instance, is Japanese cabinet makers, making arcade machines, where the user doesn’t interact with the operating system in the slightest bit? A Japan that still faxes even in modernity? That’s your defense of MS? I bet they aren’t even using a special build of windows — just the desktop schlock with some shitty 3rd party app on top.

    • Abnorc@lemm.ee
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      8 months ago

      They could even bring back the Zune branding if they finally do it. It’d almost be poetic.

  • HobbitFoot @thelemmy.club
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    8 months ago

    I wouldn’t ditch Windows entirely, but I could see the business case of making sure your game can run on SteamOS.

  • WarmSoda@lemm.ee
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    8 months ago

    How many actual PC handhelds are there?
    The link in the article that promises “plenty” of handheld examples talks about Steam deck, Asus, and… the switch. And that’s it.

    Ars has fallen hard.

    • Wren@sopuli.xyz
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      8 months ago

      There’s quite a few. Steam deck and Asus, as you mentioned, but there’s also AyaNeo, GPD, OneXPlayer, Aokzoe, Lenovo, etc. And many of these brands have several different models, if you’re counting individual products.

        • Aniki 🌱🌿@lemm.ee
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          8 months ago

          Valve was essentially LATE to the handheld market, they just had the technical and company will to do it the best.

          • WarmSoda@lemm.ee
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            8 months ago

            I hear that.

            But how many people actually use all of those other brands listed?

            It’s ok to just say “no one” without sidestepping and downvoting.

            • Wren@sopuli.xyz
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              8 months ago

              Anecdotally, I have an Aya Neo. I know a few people with a few of the others brands. There’s a decently sized Aya Neo Discord that I’m part of, and I would assume the other brands have something similar. There’s definitely use of non-Steam handhelds, or there wouldn’t be a growing market for them.

          • Secret300@sh.itjust.works
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            8 months ago

            It helps they actually made their own OS to make it easier for people to get into. Windows really doesn’t work on those small screens

          • Atemu@lemmy.ml
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            8 months ago

            And, most importantly, money bags to subsidise the hell out of it. Let’s not kid ourselves here, the damn low price is one of the main reasons why people buy the SD rather than the ~2x more expensive alternatives.

  • AutoTL;DR@lemmings.worldB
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    8 months ago

    This is the best summary I could come up with:


    We can only hope this is the start of a trend, as Valve’s gaming-focused operating system brings many advantages over gaming portables (and maybe desktops) that run a full Windows installation.

    In an increasingly competitive portable PC gaming market, being able to cut out that significant cost over Windows-based alternatives could be a big deal.

    Our review of the ROG Ally highlights just how annoying it can be to have to fiddle with Windows settings on a touchscreen running “an awkwardly scaled” version of the OS.

    That comes through in many little ways, like a built-in “suspend” mode, tons of battery-optimization features, and menus that are designed for a small screen and joystick navigation.

    That’s a huge change from the desktop-focused “Steam Machines” era of the mid-'10s, when early versions of SteamOS could only run the relative handful of games that developers bothered to explicitly port to Linux.

    That’s also a huge change from the Steam Machines era, when Ars’ testing showed that many SteamOS games ran significantly worse than their Windows counterparts on the same desktop hardware.


    The original article contains 651 words, the summary contains 178 words. Saved 73%. I’m a bot and I’m open source!

    • Anna@lemmy.ml
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      8 months ago

      Thank you for making your comment licensed under creative common. I’ll now steal it, repackage it and sell for 9.99$ without even acknowledging your existence

      • Truck_kun@beehaw.org
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        8 months ago

        But… it’s a Non-commercial Attribution license. /s/ns

        I’m joking, but on a more serious note for those that don’t know, not all Creative Commons licenses allow you to monetize, and be sure to actually read which version of license is used if you plan to use a CC work for anything other than personal use.

  • Kecessa@sh.itjust.works
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    8 months ago

    My bet is that there’s an Xbox handheld in the work and Microsoft is working on a Windows version just for it.

      • sleepyTonia@programming.dev
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        8 months ago

        Hasn’t Steam just beat its record of simultaneously online users? And while I’m sure Steam Decks contributed to this, we’re taking of numbers an order of magnitude bigger. Hell, PC gaming is doing so well that we’re seeing until then console exclusive games come out on Steam.