The recent patch for Resident Evil Revelations highlights Capcom's practice of incorporating new DRM into some of its games. This software seems to disrupt modding and could...
well I think I see the problem sir
you wanna benefit from an ever increasing customer base in an evergreen ecosystem, without being willing to deal with any of the potential difficulties (many of which you are electing to present as bigger than they are) that stem from the mechanisms that have made that ecosystem reach such a huge customer base and that have made the titles on it stay evergreen in the first place.
The cure is to exercise the simple logical reasoning of considering:
That that customer base is choosing a platform with a higher friction of entry for a reason.
That your older titles keep selling on it, even while being significantly outdated in terms of support for newer systems and options by default for a reason
That if the problem was so severe to merit acting on it, the issue would have presented itself at some point in the decades that the ecosystem has been functioning in this matter.
I also suggest remembering that you own the source material that you can refer to at any point to prove that any potential issue is not your doing.
For prevention of this ailment in the future, I recommend staying away from meeting rooms in which decisions are made by powerpoint in the future, especially if you hear buzzwords such as “brand-risk”. Risk of contagion increases in environments in which all individuals have never executed a PC game and/or in which the average age is over 50.
Oh it’s no problem, you are welcome. My fee will be the PC VR mode for Resident Evil 7 that you never bothered to implement and only exists thanks to a modder. Maybe next time I’ll open some support tickets to ask about that since you seem to be concerned about those so much.
Thinking about it, maybe I should also ask where your randomizer modes are since you are trying to brick them. And the removal of the piss filter for RE5 that makes that game tolerable to the eyes, surely nobody would release that without an option to remove it right? Oh dangit proper widescreen support for the older titles, that’s another couple support tickets, oh and while we are at it also…
I’m gonna need a notepad.
well I think I see the problem sir
you wanna benefit from an ever increasing customer base in an evergreen ecosystem, without being willing to deal with any of the potential difficulties (many of which you are electing to present as bigger than they are) that stem from the mechanisms that have made that ecosystem reach such a huge customer base and that have made the titles on it stay evergreen in the first place.
The cure is to exercise the simple logical reasoning of considering:
I also suggest remembering that you own the source material that you can refer to at any point to prove that any potential issue is not your doing.
For prevention of this ailment in the future, I recommend staying away from meeting rooms in which decisions are made by powerpoint in the future, especially if you hear buzzwords such as “brand-risk”. Risk of contagion increases in environments in which all individuals have never executed a PC game and/or in which the average age is over 50.
Oh it’s no problem, you are welcome. My fee will be the PC VR mode for Resident Evil 7 that you never bothered to implement and only exists thanks to a modder. Maybe next time I’ll open some support tickets to ask about that since you seem to be concerned about those so much.
Thinking about it, maybe I should also ask where your randomizer modes are since you are trying to brick them. And the removal of the piss filter for RE5 that makes that game tolerable to the eyes, surely nobody would release that without an option to remove it right? Oh dangit proper widescreen support for the older titles, that’s another couple support tickets, oh and while we are at it also…
I’m gonna need a notepad.