• Faresh@lemmy.ml
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    1 month ago

    That code was C++ or something like that. Not GDScript.

    I tested this on Godot 4.2.1. You can write identifiers using a different writing system other than latin and you are allowed to have emojis in strings, but you aren’t allowed to use emojis in identifiers.

      • bleistift2@sopuli.xyz
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        1 month ago

        Coding must be a nightmare if you’re choosing programming languages at random 😱

        But you must also be learning quite a lot.

    • lunarul@lemmy.world
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      1 month ago

      There’s probably a rule that requires variables to start with a letter or underscore. Emoji are nor marked as letters. Something like _👍 will probably work.