Jeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 26 days ago FFT-based ocean-wave rendering, implemented in Godot github.comexternal-linkmessage-square26fedilinkarrow-up11arrow-down10 cross-posted to: programming@lemmy.ml
arrow-up11arrow-down1external-link FFT-based ocean-wave rendering, implemented in Godot github.comJeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 26 days agomessage-square26fedilink cross-posted to: programming@lemmy.ml
minus-squareleftytighty@slrpnk.netlinkfedilinkEnglisharrow-up0·26 days agoThe link goes into discussion of complexity and parallelism advantages of this approach. That implies that it could be faster
The link goes into discussion of complexity and parallelism advantages of this approach. That implies that it could be faster