petsoi@discuss.tchncs.de to Linux@lemmy.ml · 2 months agoFedora 42 On 64-bit ARM Might Make It Seamless To Run x86/x86_64 Programswww.phoronix.comexternal-linkmessage-square37fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkFedora 42 On 64-bit ARM Might Make It Seamless To Run x86/x86_64 Programswww.phoronix.competsoi@discuss.tchncs.de to Linux@lemmy.ml · 2 months agomessage-square37fedilink
minus-squareKairos@lemmy.todaylinkfedilinkarrow-up0·2 months agoThat’d be cool. I mean, can’t you just run it with qemu-user anyway?
minus-squareM500@lemmy.mllinkfedilinkEnglisharrow-up0·2 months agoLet me know if I don’t know enough about what you are talking about, but I think your saying to use qemu to o run windows. This is about running x86 code on arm processors, like what Apple does with Rosetta.
minus-squarePenta@lemmy.worldlinkfedilinkarrow-up0·2 months agoQemu can emulate one architecture on another. And qemu-user can be used to run a single userspace-program on a different architecture.
minus-squarebruce965@lemmy.mllinkfedilinkarrow-up0·2 months agoI might be very mistaken, but I don’t think QEMU can link mixed-architecture dependencies. Box86 can run an x86 game on ARM and link ARM-native shared objects for OpenGL, thus emulating strictly only what’s not available as native.
minus-squareboredsquirrel@slrpnk.netlinkfedilinkarrow-up0·2 months agoI guess it is more performant. https://discussion.fedoraproject.org/t/131147
minus-squarePossibly linux@lemmy.ziplinkfedilinkEnglisharrow-up0·2 months agoYou can but the performance will be suboptimal
That’d be cool.
I mean, can’t you just run it with qemu-user anyway?
Let me know if I don’t know enough about what you are talking about, but I think your saying to use qemu to o run windows.
This is about running x86 code on arm processors, like what Apple does with Rosetta.
Qemu can emulate one architecture on another. And qemu-user can be used to run a single userspace-program on a different architecture.
I might be very mistaken, but I don’t think QEMU can link mixed-architecture dependencies. Box86 can run an x86 game on ARM and link ARM-native shared objects for OpenGL, thus emulating strictly only what’s not available as native.
This is what I was refering to.
I guess it is more performant.
https://discussion.fedoraproject.org/t/131147
You can but the performance will be suboptimal