- cross-posted to:
- linux@lemmy.ml
- cross-posted to:
- linux@lemmy.ml
I think part of this that I’m not seeing talked about, and perhaps confused for “more tech savvy users”, is just the user hostility of Windows.
9 times out of 10 when a Linux app or game crashes I get a verbose error and more often than not one that I can simply copy and paste.
9 times out of 10 when Windows, or much of windows software, crashes it gives some random number or code and in a window I can’t even copy and paste out of.
My skill level doesn’t change. Linux just isn’t user hostile in nature making it easy to search for fixes and report issues. Where as on windows I can’t summon the care or effort to manually transcribe the error so I can then do something with it.
I’ve never once touched the logs button until I used linux. Over my time asking for help with anything wrong on my machine I’ve been asked to provide logs, replication steps, what went wrong and what’s supposed to happen. This has trained me to be a good reporter and sometimes these issues help me fix them myself. Thank you Linux community for providing these skills. This isn’t gaming industry specific but even with things like protonvpn, vmware, virtualbox, and stuff on Arch I use.
My only problem with reporting bugs in a game, despite knowing how to report a bug and playing a lotta games, is that I don’t always have the knowledge a thing happening is a bug and not the intended design. It’s not like I, as a regular every day player, have insight into what was supposed to happen that would indicate a bug.
Obviously a bug like my guy doesn’t jump despite pressing the jump button is pretty easy to recognize. But how am I to know the damage calculation is fucked up when I’m not told what the formula is supposed to be?
That is still extremely valuable feedback.
“If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck.”
If it looks like a duck, swims like a dog and barks like a dog but I am still telling you it is a plain old duck, there is a miscommunication between me as a game developer and you as the player.
Despite being just 5% of the population…
Thats pretty much my argument when people say “There are more bugs on Linux than Windows! Linux bad!”.
No, there are not more, there are more found. There are just as many (or more) on Windows, but never found or properly reported. Which is a bad thing.
That doesn’t surprise me.
Linux users are biased towards higher technical expertise, and they have a different mindset - most of the software that we use is the result of collaborative projects, and we’re often encouraged to help the devs out. And while the collaborative situation might not be true for game development, the mindset leaks out.
And this is one of the reasons why we should continue buying indie games and supporting indie devs!
Removed by mod
contributed a comma in some obscure Gentoo pkg to fix a compile error I had. think it was a 1 line dif. yw
That’s not just any comma. That’s YOUR comma. You should be selling it for $13.99 a month!
actual BSoD on my win11 yesterday. a… bar?