It could even be a youtube video or movie that you don’t think anyone reading this has heard of besides you.
I swear I’m the only person in the world who has heard of the game “Threads of Fate” for the PlayStation 1. It’s the most underrated game I’ve ever played and deserves more love than it has ever gotten.
A solar powdered handheld called something like Keep the devil rising.
Flying Saucer by Postlinear Entertainment, its a flight simulator(of a flying saucer) within a alien conspiracy world.
The band “scruffy the cat”
I’ve never met anyone else that knows they existed
The video game Star Goose that came on a floppy disk.
I remember this! Takes me back a few years, and some, when I had an Atari ST!
Chakan the Forever Man on my Sega GameGear. I played it SO many times.
One Way Heroics (Plus)
Made by a guy in Japan. Uses a custom engine and has really intricate rpg elements, super cool and I’m a huge fan. Basically you’re constantly moving right because a black fog is consuming the world and if you aren’t fast enough then it’ll consume you too. Kind of plays like a Roguelike, but runs can have the shorter objectives, or the really long ones.
Granted it’s not perfect:
- It was made by one guy so after a certain amount of time you kinda see most things, needs mods (which doesn’t exist) or more content.
- You only get one stat per level-up, and if you get like “carryweight” five times in a row, then you kinda just got low-rolled and are weak-af
- You can’t actually determine what biomes you end up in so sometimes you just get volcano 3 times in a row and it kinda sucks, it would be nice to see biomes up ahead and chart a course
- There’s some “degen weeb” dialogue that’s funny about once and then kinda weird. (Characters simp hard af for you after your run if you get SSS rank in a category they rate you in, theres some “prefixes” that give alternate dialogue to npcs, so if you get a “Naughty” Dosey/Frida/Mila then all her dialogue is degenerate af for the rest of the run)
But I still love the game, and one of my first projects I plan on is making a hexagonal-grid version of the engine that would enable the above (gameplay) issues to be fixed, something might come out of it tbh.
There was this old game called Twistingo that my grandma had on her computer. Made by a long defunct company called eGames, it was basically like if Zuma and Bingo had a child. There were balls with numbers that’d slowly advance down a track, and you had one or more bingo cards. If the ball had a matching number on your card, you’d click on the number and the ball would vanish. If the balls reached the end, you lost. Really fun game, I still have the old disc for it.
Secret Dungeon
It was my second attempt at making a game(the first time i wrote “horizontal” instead of “Horizontal”, making movement not work. I gave up for 2 years from making games because of that). It was made by me and a friend.
It was supposed to be a platformer in which you could kill enemies and bosses and have a lot of secrets. It was never published because we gave up
There was a local band where I am 20+ years ago called Naucet. With songs such as “This is Not a Convenient Time to be Stabbed”. I have absolutely no idea what happened to the band, where they went, what they did. I can find no reference to them anywhere online whatsoever. I have a musician friend who was friends with them(maybe just one of them, I forget at this point) and has copies of their music on an old hard drive somewhere in a closet. Been a number of years since I’ve seen/heard from said friend, so I can only assume whether or not he still has that old hard drive. If he does, then for all I know, that might be the only place in existence that you can find that music.
Captain goodnight. Still one of the best games I’ve ever played. First game I saw that allowed piloting planes, helicopter, jeeps, tanks and run around killing enemies all with a solid story.
Mad Dog McCree. A literal “video” game. Live action first person pointy shooty thing.
I remember coming across Mad Dog at a few arcades growing up (80’s kid). It had a great attract screen where McCree would taunt you if I recall properly. Thanks for the flashback. There was one or two other games like this. Also, the Sega holographic cube game was pretty legit looking but played like shit. It also used live video on a weird 3d plane.
Moraff’s Escapade for early Windows, or more specifically, the glitch levels in it.
If you spam the “next level” cheat button (which if I remember correctly is F8) enough times you’ll go past the levels that were intentionally designed and start exploring the game’s RAM.
My “Learn to Play Didgeridoo With Gram Doe” CD.
The games I’ve made.