Well, conflict is, pretty much, the backbone of any story, narrative, or motive. Has been for long.
Still, I’m not sure it’s all that relevant and necessary for a video game, I agree. Some of them just let me do things I can’t in real life, like building my stupid base on different planets and moons, or transforming the landscape for the sake of it.
The pervasive idea that games must necessarily be about conflict, competition and overcoming enemies.
It took me too long to realize that I basically just want a Star trek holodeck experience.
Well, conflict is, pretty much, the backbone of any story, narrative, or motive. Has been for long.
Still, I’m not sure it’s all that relevant and necessary for a video game, I agree. Some of them just let me do things I can’t in real life, like building my stupid base on different planets and moons, or transforming the landscape for the sake of it.