Does pokemon infinite count?
Even without the gimmick of merging any 2 mons to create new ones with some procedurally generated art and thousands of community created ones; it’s the best Pokemon game since black/white 2 in story and hg/ss in scope.
Fall from Heaven II. It’s a fantasy themed overhaul mod for Civ IV. Has extraordinarily deep lore and unique game mechanics. I’ve never actually played the unmodded version of Civ IV. I only bought the game to play this mod.
On the Switch 1(or emulated), a Mario kart standalone mod call CTGP.
It’s basically all the maps from all the MarioKarts and even a bunch of fan made maps on 1 game.
Otis_inf’s camera tools. Blows away any in-game photo mode. No restrictions on movement at all, can pause or frame-advance the game, there’s even a camera rails system I haven’t fucked with yet.
Fallout UK
Project Reality, a Battlefield 2 mod.
I think the Galactic Contention (Star Wars) mod for Squad looks very impressive, albeit I’ve never played it.
Super Mario 64 that added lugi as co-op
Young me (and current me too) was always blown away by the Game Genie on the NES. Simple piece of tech that could do so much with so many games.
Mechwarrior Living Legends is a mod for crisis that builds a compltely new game ontop of it and had a thriving multiplayer community for many years (not sure how activity is these days)
The ACE mods have single-handedly kept Arma 3 alive for over a decade. They add so much complexity to the game with so many options for customization by both mission makers and players. It’s amazing to me how much difference the ACE modset makes to the game.
I used to play Arma 2, and yeah, ACE was soooo good, and really added so much depth to the game
There are a TON of legit and amazing S.T.A.L.K.E.R mods like Misery, but my favorite is Anomaly. The mod team took assets across the three original Stalker releases, took alpha/beta builds, and combined all of these with a ton of other mods to make an ultimate OG stalker trilogy playground that is open and full of immersive experiences. Almost to the point where you can randomize starting characters and basically never play the same game again with how the NPCs have full independent routines.
Of course this means that a random quest giver can totally just get zeroed out and die before you ever even meet them, but that’s part of the experience lol.
Cursed Halo.
I believe it was a passion project by one guy that took 5 or 10 years but holy shit it’s a masterpiece.
Gekokujo mount and blade.
They practically rewrote the game from scratch. There is a story-mode.
There was also a minecraft mod that functional programmimg based magic system but it was interesting more than impressive.
Star Trek New Horizons for Stellaris. Best Star Trek game I’ve played.
Excessive Plus, a Quake 3 Arena mod
It’s a mod where the weapons are extra powerful. Making for some interesting physics like using the weapons for jumping and one shot kills. Even with all the madness of super weapons, it had great gameplay and competiveness.
The community lost the steam and now there aren’t many players last time I checked which is too bad because it was a great mod.
A movie with the mod: https://youtu.be/-qIvgdDznb8







