They did nothing to the code. They didn’t break the code, they didn’t cause the code to do anything it wasn’t designed to do. They did not exploit any code. They used an API endpoint that was in the open. For its intended purpose, to verify phone numbers. The api verified phone numbers, they verified phone numbers.
They absolutely exploited unintended functionality. If this was intended, they wouldn’t have added rate limiting and locked down the api after. It was clear to say this was certainly not an intended use of the api.
In a video game for example, if there is a an item that caused excessive lagging just by placing the item. Placing a lot of them with the intent to lag the game would be an exploit. They only used items sanctioned by the game, but for unintended reasons and they would likely be banned for exploitation.
With due respect, you are wrong.
Hacking means gaining unauthorized access to a computer system by manipulating or exploiting its code.
Wiktionary
Hint – by manipulating or exploiting its code
Which I am explaining, they…did…not…do…
They did nothing to the code. They didn’t break the code, they didn’t cause the code to do anything it wasn’t designed to do. They did not exploit any code. They used an API endpoint that was in the open. For its intended purpose, to verify phone numbers. The api verified phone numbers, they verified phone numbers.
You’re arguing with someone who was agreeing with you 😑
You are correct, I replied to the wrong comment
They absolutely exploited unintended functionality. If this was intended, they wouldn’t have added rate limiting and locked down the api after. It was clear to say this was certainly not an intended use of the api.
In a video game for example, if there is a an item that caused excessive lagging just by placing the item. Placing a lot of them with the intent to lag the game would be an exploit. They only used items sanctioned by the game, but for unintended reasons and they would likely be banned for exploitation.