• Tattorack@lemmy.world
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    18 days ago

    Halo. I’ve been hearing about how cool and just good the games are. How deep and interesting the lore is.

    I was visiting old games I heard good things about but never played. I had finished with the Half Life games and enjoyed them.

    Then I decided to get the Master Chief Collection.

    Started with Reach. Shooting immediately felt bad. The characters started dying off almost immediately after meeting them. Then the game was finished.

    That was… Disappointing.

    Well alright. Maybe Reach is a black sheep.

    Onto Halo CE. Shooting felt even worse. The open areas were pretty cool, but there were a lot of small frustrations with the game. Story wasn’t anything special. Certainly none of that “deep lore”.

    Well… Halo 2 then? Felt a lot like Halo 1. More story, yes, but it was as if the game assumed I was already invested in the story. About two thirds in I realised I was still waiting for Halo to finally become cool or good.

    I stopped playing.

    Decided Halo as a whole is very overrated.

    • big_slap@lemmy.world
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      18 days ago

      damn, should have started in order of release instead of jumping straight into reach. love halo

    • mnemonicmonkeys@sh.itjust.works
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      18 days ago

      How deep and interesting the lore is.

      Could the people telling you that have possibly been talking about the books? There’s >20 books telling various storylines from the franchise and they go way deeper than the games.

      I will agree that the games are pretty sparse for storytelling. They tend to go more “show, don’t tell”. The problem with that is that the lore of Halo needs to be told and can’t really be shown

      • Tattorack@lemmy.world
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        18 days ago

        Yes, often books and movies are brought up when it comes to Halo, but I don’t see the point at all. I have been shown a few “cool” or “epic” clips from the movies by Halo fans but… they looked pretty bad.

        When I get interested in getting into the weeds of some lore, it’s because the main-line (be it movies, or games) has made me interested to learn more. Halo never made me interested. Stuff just happened in cool alien environments, and it wouldn’t be the first time I’ve played a shooter with little story in cool alien environments (even from the era Halo is from… probably especially in the era Halo is from).

    • HakunaHafada@lemmy.dbzer0.com
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      18 days ago

      Personally, I think Halo’s heyday was decades ago when Halo first came out. It was a huge success back then, and I’d argue that’s half the reason it’s enjoyed by some today. Halo 2 was also very excellent. Halo 3 came out on the Xbox 360, so it had a different feel to it since it was on a different platform. The other games (Reach, 4, ODST) couldn’t even hold a candle to the literal monumental success that the original Halo was.

    • humanoidchaos@lemmy.cif.su
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      17 days ago

      Halo is probably the biggest series that I never got into, because I didn’t have an Xbox.

      I have the MCC pirated on my PC, just waiting until I can get a full group to do the entire thing co-op.

      • Tattorack@lemmy.world
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        17 days ago

        Co-op is pretty cool, but be careful with playing co-op with friends who know the game well; they will absolutely rush ahead of everything.

    • Quazatron@lemmy.world
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      18 days ago

      I had the same experience.

      I kept comparing it with the absolute masterpiece that is Half-Life and it felt boring.

      The story doesn’t pull you, no characters are memorable, in some areas I felt like I was cleaning the exact same room over and over.

      Even compared to something like Doom II, which lacks any real story and is all about playability and fun, it felt lacking.

      I guess it’s just not for me.

    • burntbacon@discuss.tchncs.de
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      17 days ago

      Halo was good because it was good when it was released. The concept of ‘good story with gunplay’ has been massively upgraded by now, AND the story told has been repeated by other games/tales with their own twists so it feels like you’ve seen it before. Completely agree with you on shooting feeling off. The only reason I would play it in the coop modes is for nostalgia.

    • Dragomus@lemmy.world
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      18 days ago

      I was going to suggest CoD as well … the whole series is mostly a carbon copy of the previous version. Let alone the gameplay is "run for 30 seconds, die, respawn and repeat.

    • humanoidchaos@lemmy.cif.su
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      17 days ago

      Final Fantasy is about atmosphere and presentation above all else.

      Their production values are some of the highest in the industry.

      It’s a shame so much of it was used on turn-based game, but they’ve since pivoted to action combat and now we can get a balance.

    • Antithetical@lemmy.deedium.nl
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      18 days ago

      Hmm, I really liked most of the GTA series.

      1. So much fun driving around and shooting stuff up. Great humor as well.
      2. Even better with nice graphics and lighting effects.
      3. Just wow, GTA but you are actually in a 3D city.
      • Vice City had a great vibe and colorful world.
      • S.A. huge world (felt like it at the time) and a great radio soundtrack. So much to see and do.
      1. Depressing, slow and mostly a chore… Didn’t like this one.
      2. Alive, funny and beatiful open world. Really great if you skip multiplayer and the later milking of the franchise.
      3. We’ll see…

      The Lazlo character was also great on the radio show… He was kind of the voice of reason until they completely ruined him with an apprarance as sleazebag on GTA V.

      • burntbacon@discuss.tchncs.de
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        17 days ago

        Vice City had a great vibe and colorful world.

        Vice city is my personal favorite, maybe just because of the helicopter, but the feeling of its setting was sick. The whole mobster schtick really worked, while the later games all felt sort of forced with their criminality.

        SA and its multiplayer mods were so freaking cool, though.

  • brap@lemmy.world
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    18 days ago

    I’m going to get absolutely roasted for this, but Elden Ring. I put about 10 hours in trying to like it, but it just made me angry and miserable. And it was kinda boring.

    • Imhotep@lemmy.world
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      18 days ago

      I really tried, maybe 20-30 hours, but didn’t enjoy it much.
      Playing as a spellcaster was maybe a mistake.
      I recognize it’s a quality game though. I might try again with a melee character. Maybe modded?

      • VivianRixia@piefed.social
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        18 days ago

        I can recommend a dual Strength/faith build. I did that my first playthrough and it was a lot of fun. I think the Incantations was much funner to play with than the Sorceries. They have far more variety in them. Plus there is a cure Scarlet Rot Incantation that I got a lot of mileage out of to make certain parts less oppressive.

        • Imhotep@lemmy.world
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          18 days ago

          Thanks, I might try that!

          I generally like hybrid builds with more variety. Don’t know why I went full mage…

          • Stovetop@lemmy.world
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            18 days ago

            I also think it’s fine to just go full strength if you want something powerful and dead simple.

            Carry a colossal sword in each hand, wear the beefiest set of armor you can without going into heavy load, and then just bonk things to death while tanking a lot of hits that would otherwise instantly kill squishier characters.

            And don’t be afraid to use Spirit Ashes. There’s this weird machismo thing among players who think that real players don’t need summons, but they’re there for a reason and the game was designed around them.

      • burntbacon@discuss.tchncs.de
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        17 days ago

        I might try again with a melee character.

        Maybe. The sorcery/incantation/various melee is less of a distinction than many make of it. A lot of it ends up feeling the same: you dodge, wait for the opening, hit your ‘attack.’ If the ‘learn to be a badass by learning patience and boss attacks’ isn’t your thing though, you might never find yourself liking it.

        The best elden ring experience is elden ring seamless coop. It makes the game 100000000x better. If you want to play with someone, hit me up. I just got elden ring working again on linux (it had a freezing problem until I reinstalled the OS, probably the nvidia drivers borking out), and am loving it.

    • MurrayL@lemmy.world
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      18 days ago

      I also don’t care for Souls games, but I think ‘angry and miserable’ is the intended experience.

    • BurgerBaron@piefed.social
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      18 days ago

      Souls games in general for me, but especially Bloodborne. My girlfriend at the time loved the game so much she had multiple tattoos. She was so happy to guide me through Bloodborne and tried to explain lore, but there’s so very little actual plot that anything I learned just fell out of my head. I couldn’t tell you anything about what happened despite finishing the game and DLC. I don’t get it.

        • mnemonicmonkeys@sh.itjust.works
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          17 days ago

          I’ve played a number of Zelda games, including the original and enjoyed pretty much all the ones I’ve tried.

          I’ve only tried the first of the new God of War games and hated it. I dropped it after 3-4 hours. I was annoyed with how clunky the controls were and it was mainly set arenas for combat with boring hallways with slow running in between

    • humanoidchaos@lemmy.cif.su
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      17 days ago

      Really? Which one(s) did you play?

      The first 2 are actually great games, and we’re especially fortunate to even have the 2nd one considering it’s insane budget.

      I haven’t played 3, but it looked like it tried to do things differently and that didn’t work.

  • KokusnussRitter@discuss.tchncs.de
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    18 days ago

    Most games I just didn’t like and felt it wasn’t fair to call them out, but gambling addiction pushing games like FIFA are high on the list, especially since the annual releases seem to be somewhat identical.

    • Nate Cox@programming.dev
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      18 days ago

      I also don’t really like the sentiment of judging types of games in general; we like different things and that’s good.

      But, gacha games can fuck right off. Manipulative, exploitative, addiction seeking nonsense. I’m not even commenting on gameplay or anything so it’s not a specific one… it’s the whole core concept of making a digital slot machine for children that I find offensive.

  • ℕ𝕖𝕞𝕠@slrpnk.net
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    18 days ago

    Mass Effect and KotOR

    Both have absolutely terrible gameplay. Fans tell me the story makes it worth it but if I want a good story I can read a book.

    • brucethemoose@lemmy.world
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      18 days ago

      Mass Effect 1’s gameplay is clanky, but 2 is much better.

      ME3 is fantastic. Andromeda’s campaign is somehow even better feeling, and IMO Me3Coop is absolute peak FPS.


      …KOTOR is indeed bad to play, heh. SWTOR is even worse.

      • Denjin@feddit.uk
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        18 days ago

        I feel 2 leant too hard into the “generic cover shooter” trope pretty hard and although I love all of them, I think the gameplay of 3 really got the best mechanically, though it was also the lightest on the RPG mechanics and was weaker in that regard.

        Story wise, they all do their respective jobs as a trilogy excellently. 1 introduced the world and the main players well and setups a good “big bad” to defeat. 2 is a good transition to the darker tone and fleshes out a lot of the galaxy and in 3 you have the cataclysmic final showdown.

        The worst thing about ME is the continuing EAness of the whole publication.

        • brucethemoose@lemmy.world
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          18 days ago

          Yeah, to be clear I felt mixed about ME2’s gunplay as well. But ME1’s gameplay in particular always felt so off to me, and if that’s OP’s only experience I can totally sympathize with that.

    • humanoidchaos@lemmy.cif.su
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      17 days ago

      Yeah. I’m finding that literally the only Bioware game that I’ve enjoyed is Dragon Age: Origins.

      I really enjoy it, though.

    • WindyRebel@lemmy.world
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      17 days ago

      Yeah, the first ME you need to really just get in the right mind-frame that it’s old and the controls are clunky. I loved 2 and haven’t played 3.

    • burntbacon@discuss.tchncs.de
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      17 days ago

      I’m curious what you thought was terrible about KOTOR’s gameplay. It was pretty much D20 star wars (I can’t remember if d20 was the ffg or the other company’s) with the computer rolling the dice, and D20 games are pretty neat.

      • ℕ𝕖𝕞𝕠@slrpnk.net
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        17 days ago

        The “make the decisions and then spend five minutes watching them play out” thing was the main frustration with that one. Maybe it feels intuitive and natural for someone who grew up with tabletop RPGs, but for someone more used to roguelikes and JRPGS it felt like the feedback loop was too long.

    • ryathal@sh.itjust.works
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      17 days ago

      ME1 is playable if you pick a gun focused class. The caster classes are brutal to play. 2 is a bit better for casters, but ammo and cover mechanics get annoying. 3 is pretty good but has the weakest story and the space exploration is the most annoying.

  • Lembot_0004@discuss.online
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    18 days ago

    Expedition is the most prominent: I really fail to see anything good in that game. I stopped playing after the 3-4th enemy on the island, so I might miss the plot, but the game did everything to halt me from being interested in that plot if there is one.

  • Brkdncr@lemmy.world
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    18 days ago

    All of the Monster Hunter games. The gameplay is awful and the story drags on. I thought it was just that I picked the first one, but after trying the others it feels like a $5 game series.

    • Zombiepirate@lemmy.world
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      18 days ago

      And trying to play with your friends? Fuck you, do 30 minutes of boring solo stuff before we even think about letting you have fun.

      • ieatpwns@lemmy.world
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        18 days ago

        And did you want to just connect and go? Fuck you get online and search up a guide how to do coop missions with your friends

  • hypnicjerk@lemmy.world
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    18 days ago

    idk about popular series but as an rpg enjoyer i got around 15 hours into clair obscur and bounced off.

    • underline960@sh.itjust.works
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      18 days ago

      Don’t hear that take very often. Almost everyone is too busy glazing it. I feel that way about Sea of Stars.

      What didn’t work for you in Clair Obscur?

      • hypnicjerk@lemmy.world
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        18 days ago

        the act 1 finale twist was painfully telegraphed and i just wasn’t feeling the new guy in act 2.

        what got me to drop the game though was doing one of those extremely vertical platforming challenges and falling off on the very last jump. twice in a row. i know there’s only cosmetics for finishing it but the platforming was so aggressively shitty that the prospect of having to do any more of it was enough to just move on.

        • Stovetop@lemmy.world
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          18 days ago

          The gameplay is fun, but it’s hindered severely by the grind built into its core progression.

          Like all grindy games, it starts fun and you feel powerful for the first few hours. But then they introduce the concept of world level and character progression as soon as you’re out of the tutorial. Everything turns into damage sponges, so you have to upgrade your characters and weapons, either by grinding dailies/misc world objectives or by spinning the gatcha wheel (ideally with real money, for the developer).

          Then you start to get a bit stronger, but subsequent upgrade materials are locked behind higher world levels, so you advance up. Everything gets even tankier, you feel more inclined to just spend cash to skip the grind, and then you repeat this cycle several more times until your character is all statted up and has the right relics at the right levels that you want.

          To further add salt to the wound, progression is character-specific, so when you get a new character from the gatcha wheel out of its >100-strong cast of waifus and twinks, you have to start the progression from scratch for that character.

  • KokusnussRitter@discuss.tchncs.de
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    18 days ago

    Pokemon. I had a blast playing Emerald, but starting leaf green directly after, I lost all interest in the series. It just felt like being punished to have to start from 0 again and maybe Emerald is just a better game. I’d like to give it a try… if you’d let me play it on my phone or pc, Nintendo! old woman yells at cloud

    • humanoidchaos@lemmy.cif.su
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      17 days ago

      By the 4th gen, things started to get stale. I think most of the love was gone by that point.

      Instead of going forward, I recommend looking back. Try playing Pokemon Crystal on an emulator. I started recently and it’s eye-opening how enjoyable it is.

  • SSTF@lemmy.world
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    18 days ago

    It seems like all of the answers are “I personally didn’t enjoy this game therefore I can not conceive of anyone else enjoying it.”

    I find that interesting.

      • SSTF@lemmy.world
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        18 days ago

        Something that is popular (or sells well) despite having no apparent appeal to anyone the commenter can think of.

        This question may as well be “what popular game don’t you enjoy?”

        I don’t enjoy Bloodborne. I think I can figure out why there is a lot of hype for it.

        • TheV2@programming.dev
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          18 days ago

          While I’d interpret it this way, too, “can’t understand the hype of” usually translates to simply “dislike”, but with a stronger emphasis on invalidating the opinions of the people who do like it.

  • _haha_oh_wow_@sh.itjust.works
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    18 days ago

    No Man’s Sky: I’ve tried playing it and just end up getting bored. Every once in a while I’ll go back and check it out again, feeling like I somehow didn’t give it a fair shake, but remain underwhelmed.

    Maybe next time…

    • Bongles@lemmy.zip
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      18 days ago

      People KEEP saying that they “fixed” that game but every time I try it it’s still a pretty generic survival game in space. I don’t see how it’s even close to what they promised.

      • Tattorack@lemmy.world
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        17 days ago

        Just another 30 more years of development, and we’ll finally have a space sim with retro graphics.

        By that time we might have… Pffff… I dunno, X5, maybe even 6, that will have surpassed it on every front. Or Elite Dangerous will have all the features Star Citizen promised.

    • underline960@sh.itjust.works
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      18 days ago

      This was the game that made me realize I prefer story over infinite sandbox games.

      Even after it started getting praise due to all the updates, it just felt… empty every time I went back.

      • Evotech@lemmy.world
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        18 days ago

        It was better in the beginning I think… they gave you more control now but honestly it feels less satisfying