I admit C++ ain’t safe, but wonder if there’s an alternative to going Rust. Don’t get me wrong, I love the language. But Rust is a beast on its own. I read here that game devs generally can’t adapt Rust because the language forces frequent refactoring, which doesn’t fit the business speed of game development.
I don’t think it’s realistic to expect a rewrite of code that works. Maybe over time we can start implementing pieces in safer languages.
It’s realistic if security is a priority.
I admit C++ ain’t safe, but wonder if there’s an alternative to going Rust. Don’t get me wrong, I love the language. But Rust is a beast on its own. I read here that game devs generally can’t adapt Rust because the language forces frequent refactoring, which doesn’t fit the business speed of game development.