• Siethron@lemmy.world
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    6 days ago

    Tangentally related,

    I play so much slay the spire that even though I muted the tag on steam so the games wouldn’t show up ‘rogue-like deck builder’ is still in my top suggestions. No! Not what I want out of a NEW game slay the spire fills that entire itch.

    • Silverchase@sh.itjust.worksOP
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      6 days ago

      I’ve had a similar experience with other games in the genre. A few interest me, but not all of them. I’m overall pretty tired of seeing them on Steam.

  • Pero@lemm.ee
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    6 days ago

    I mostly played Euro Truck sim and Beamng. Yes, I’m fun at parties, why do you ask?

  • Beacon@fedia.io
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    7 days ago

    Seems like a pie chart would be much better. There’s only a single quantity being displayed here (fraction of gamehours spent playing each genre. I’m fact i don’t think a spider chart is applicable here, because that’s for displaying multiple different types of quantities

    • SeekPie@lemm.ee
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      6 days ago

      It’s the default Steam Replay chart, OP didn’t make it themselves and can’t change it.

  • ahal@lemmy.ca
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    7 days ago

    I have a genre just called “Dog”. I know of two games that might fit that category, but their play times have to be less than 1%

      • Skua@kbin.earth
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        7 days ago

        Okay, let’s see what would fulfil this…

        If we make it a post-cyberpunk setting with Mad Max scavenging influence, we can have half-scrapped cyberpunk vehicles racing through derelict cities. The neon lights still work most of the time, being run by automated systems that don’t realise that none of the products they are advertising are being made any more. The wastes outside the city are harsh, but at least something grows there and the corporate law enforcement drones don’t leave the city centre often, so people only return to the old metropolis to rip things out of it.

        Your base is producing fuel. It’s your lifeline in the wasteland - everyone needs it, you’re good at making it. There’s a lot of fancy tech in the city that you can salvage to turn towards automating this process. It also means that you can always run your vehicle. The better the fuel you make, the faster your car and the more components you can buy from other people in the wastes. You can improve your workshop too, if you want to tilt towards DIY instead of trading for upgrades.

        The process of raiding the city is a dangerous one. You’re hugely outgunned by the drones, so you have to consider your routes and be evasive. Drive from cover to cover, employ a little rocket-boost to dodge to the sides or zip across an open area. If you don’t make it out, well maybe you did on foot without your car or maybe you just play as the next fearless driver to take the last one’s place - either way, you start over again at your base, and you can try to recover what you gathered from the wreckage of the last run.

        This stretching the definition of “racing” a bit, and if this game existed I’d definitely want the option to go actually just race through the city too, but I think that’s the best idea I have for welding them all together

        • rhombus@sh.itjust.works
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          6 days ago

          I love this whole thing. I think you could make it feel more like “racing” if you have to race against other factions to get the good scavenging loot. Maybe the city is only accessible at certain points, so you end up with giant mad max convoys racing each other into and through the city.

          • Skua@kbin.earth
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            6 days ago

            That’s a good idea. Maybe there’s an NPC with their own little camera drones that sneak about the city searching for good stuff, and when they find something they just put a public bounty on it for any drivers to go collect

            On the one hand I wish I had the coding skills to make this, but on the other if I did have them I’d be wanting to make something for all of my favourite things instead