- Users of those services will be steered toward the web
- Searches indicate apps from Meta may also be unavailable
Bypass paywall: https://archive.ph/4kfYI
For now
We’ll see how it goes if the device sell well.
Why bother with making any apps these days when you can just build a web app and have it work across platforms.
Because they almost always universally suck across platforms. Only exception I’ve seen thus far is Figma.
Figma balls
Nice of Google to let us know we can just use Safari with Adblock, SponsorBlock, DeArrow and Vinegar to have a better experience than with their app.
I wonder if Apple’s continued 30% crusade is a factor.
This is just businesses slowly shrinking back to their actual valuation. No one’s shelling out a thirty percent gratituity just to be involved with very expensive vr.
the ipod filled a hole in the market. wtf is this solving for?
Admitably I have too much money, but I might buy one of these in a few years as a monitor replacement. Depends on how good it is and how good the alternatives are
Old hype
To be fair, a lot of people were wondering the same thing when the iPad was announced. Now there’s like a billion of them out there.
no, they werent. the ipad replaced the netbooks everyone wsa using until tablets became viable. again, an actual use case for a product.
theyve been pushing these headsets for years now, and theyve gained little traction and not solved any of the common problems.
anyone who thinks this is will some popular thing everyone will be doing is smokin the reefer, or just not paying attention
do you seriously think retail consumers are the demographic Apple is trying to capture right now?
talk to some creative professionals & craftsmen. my company used to work with hololens on a regular basis but there way too much jank in how it performed in a live setting. If the Vision Pro provides even the same level of utility but manages to make live object rendering & tracking consistent and reliable, they’re going to sell truckloads. Hollywood alone has probably 100 different ways to use this tech on set to slim creative workflows and save time (and therefore money). a $5000 headset is practically a rounding error when your principals cost 10x that per hour.
nope, i think this will sellout to their core audience, the 1%s. its just funny many people think they are part of that number.
but my point is, this isnt a mass market device. its not a new ipad or iphone… this is an imac. a niche product for their niche audience.
even your example is hardcore niche and no where near an actual, large scale adoption
why would it need to be a massive immediate retail success?
moreover, why do you seem so irritated that you might not be the target audience here?
They were wondering that for the iPod, the iPhone, the iPad, the Apple Watch, and AirPods. I’d bet that in 10 years a decent portion of the population will have some sort of headset, Apple or otherwise.
People understood what the iPhone was about immediately. Heck, they knew before it was even announced.
Same for the Apple Watch…ish. People didn’t know exactly what area it would end up focusing on, but the idea of getting and responding briefly to notifications without getting your phone out has always been appealing.
AirPods people have, again, always understood the appeal of. People are/were just angry at the option of using wired headphones being taken away.
I mean, yeah, you can find people who believed in them. But the general consensus around all those products was they are too expensive, don’t offer any meaningful upgrades over current tech, or are just useless and no one will want them.
I’ve been reading MacRumours forums since before the iPhone launch and it’s always the same thing regarding new products. Without using them, people can have an hard time seeing the positives. I think that issue is even bigger now with the Vision Pro.
Your confusion probably relates to your idea that people dislike the cost of Vision Pro, as opposed to any actual problems with the product. All those other products were expensive versions of things that existed already that people used.
VR has existed for 40 years (remember Tron?). The reason it never took off is because the headset sucks and gives you a headache after an hour. That’s basically it. People will buy most anything, but a headache is pushing it.
I’m not confused at all. The reason people get headaches it’s a tech issue. Not a VR issue. Low resolution screen, low refresh rate, and heavy headsets are the cause of those issues. Technology has not advanced enough to solve those issues. Apple has created the best option so far, but there’s still a lot of room to improve.
Due to the better tech in Vision Pro I wouldn’t be surprised if the amount of people getting headaches compared to other headsets is lower, but not zero unfortunately.
I’m not sure how you can say in good conscience that people don’t dislike the price. Go into any thread regarding Vision Pro and price will by far be the most discussed topic.
That’s because the technology sucks. If it really was revolutionary, $3500 would be a bargain.
People pay that right now for gaming computers. If it could replace that, it would be worth it. Many people own toys more expensive than that (motorcycles, boats, jet skis). People with mobility issues spend that amount on their wheelchair and can barely go to the Grand Canyon, let alone more remote places.
It’s just a technology issue. It sucks.
The best explanation I’ve seen is it would be nice on airplanes so you can watch movies and not have to awkwardly scrub past everything that might offend the toddlers behind you.
Sony has had a product like that for over a decade. HMZ-T1
From what randos on the net have said the next closest headset that doesn’t require a computer to operate costs $5k+ so from an enterprise standpoint they could more cost efficient there. So apparently it might appeal to the enterprise market.
I have seen much dumber, much more expensive tech in the wild in offices.
If it lives up to the hype, it could replace 2-3 desktop monitors (or convince some executives it can, anyway). It’s about the same price as two Apple Studio Displays. I’ve seen offices with very expensive standard equipment. $3500 per employee isn’t all that much to begin with if it’s legitimately useful.
I’m just genuinely confused by the value proposition. $3500 seems to be about a 1000% Apple Tax over comparable tech. I’m sure the interface will be slightly nicer, but the Venn diagram of those who need the unique benefits of Apple’s product overlapping those who have this much money to spend has to be very small. For business or personal use.
$3500 seems to be about a 1000% Apple Tax over comparable tech.
Do you have an example of comparable tech?
To be clear, my value question and note about the Venn diagram is that there may be a specific configuration of features only on the Vision Pro, but “comparable tech” includes to me all of the standard VR/AR products out there that as I understand it (correct me if I’m wrong) can do 95% of what Vision Pro can do. So, the Quest line, the Vive line. Even the ultra high-end products I think are only $1500, aren’t they?
I’ve got a Vive, it’s nice but I wouldn’t say it’s comparable to the Apple headset. It’s VR only, like Meta’s but Apple are trying to do both AR and VR. The biggest difference though is in the displays. The Vive is great for gaming but that’s about it. Movies don’t look to great and working with text is a horrible experience due to the low resolution and the screen door effect.
Apple’s is probably the first “affordable” headset that can be used as a replacement for a monitor.
Okey, so Apple would have to make client apps to those services by themselfs… Oops! All proprietary.
Yeah MS tried this with youtube. But got shut down fast
What was it called ? Sounds interesting
Windows phone. Originally Microsoft put out a number of apps as web wrappers, but the mobile YouTube site kind of awful. So Microsoft wrote a YouTube app of their own that was actually kind of great and allowed you to download videos and play audio in the background and basically actually work right. Google threw a fit and basically made Microsoft delete the app.
Windows central still has a bunch of articles from the time up.
https://www.windowscentral.com/search?searchTerm=Phone+YouTube